DefaultListMenu { Font "BIGFONT", "DarkGreen", "Green" Selector "-", -20, 2 LineSpacing 16 } DefaultOptionMenu { Position -15 } ListMenu "MainMenu" { StaticPatch 190, -10, "LITHTITL" Position 30, 90 TextItem "$MENU_NGAME", "n", "PlayerclassMenu" ifoption(SwapMenu) { TextItem "$MENU_LOADG", "l", "LoadGameMenu" TextItem "$MENU_SAVEG", "s", "SaveGameMenu" TextItem "$MENU_OPTION","o", "OptionsMenu" } else { TextItem "$MENU_OPTION","o", "OptionsMenu" TextItem "$MENU_LOADG", "l", "LoadGameMenu" TextItem "$MENU_SAVEG", "s", "SaveGameMenu" } TextItem "$MENU_QUITG", "q", "QuitMenu" } ListMenu "PlayerclassMenu" { NetgameMessage "$NEWGAME" StaticTextCentered 160, 30, "$MENU_CHOOSECLASS" Position 14, 55 Font "LTRMFONT" PlayerDisplay 100, 50, "00 00 00", "00 FF 00" MouseWindow 14, 55 } ListMenu "EpisodeMenu" { NetgameMessage "$NEWGAME" StaticTextCentered 160, 30, "$MENU_WHICHEPISODE" Position 48, 63 } ListMenu "SkillMenu" { StaticTextCentered 160, 30, "$MENU_CHOOSESKILL" StaticPatch 42, 48, "lgfx/Menu/SkillBack.png" Position 48, 63 } ListMenu "LoadGameMenu" { NetgameMessage "$LOADNET" StaticTextCentered 160, -20, "$MENU_LOADG" Position 80, 54 Class "LoadMenu" } ListMenu "SaveGameMenu" { StaticTextCentered 160, -20, "$MENU_SAVEG" Position 80, 54 Class "SaveMenu" } // EOF