diff --git a/source/Headers/lith_attrib.h b/source/Headers/lith_attrib.h index f112de2..8120e7b 100644 --- a/source/Headers/lith_attrib.h +++ b/source/Headers/lith_attrib.h @@ -31,9 +31,8 @@ struct player_attributes u32 level; __str names[at_max]; - [[__anonymous]] - struct player_attr_theta cur; - struct player_attr_theta sup; + anonymous struct player_attr_theta cur; + struct player_attr_theta sup; }; #endif diff --git a/source/Headers/lith_bip.h b/source/Headers/lith_bip.h index a9634df..4ae1800 100644 --- a/source/Headers/lith_bip.h +++ b/source/Headers/lith_bip.h @@ -15,11 +15,11 @@ LITH_X(MAIL, "Mail") // Extern Functions ----------------------------------------------------------| -[[__call("ScriptS")]] void Lith_PlayerInitBIP(struct player *p); +script void Lith_PlayerInitBIP(struct player *p); struct bippage_s *Lith_FindBIPPage(struct bip_s *bip, __str name); -[[__optional_args(1)]] struct bippage_s *Lith_UnlockBIPPage(struct bip_s *bip, __str name, int pclass); -[[__call("ScriptS")]] void Lith_DeallocateBIP(struct bip_s *bip); -[[__call("ScriptS"), __optional_args(1)]] void Lith_DeliverMail(struct player *p, __str title, int flags); +optargs(1) struct bippage_s *Lith_UnlockBIPPage(struct bip_s *bip, __str name, int pclass); +script void Lith_DeallocateBIP(struct bip_s *bip); +script optargs(1) void Lith_DeliverMail(struct player *p, __str title, int flags); // Types ---------------------------------------------------------------------| diff --git a/source/Headers/lith_common.h b/source/Headers/lith_common.h index a99c8e4..d76b343 100644 --- a/source/Headers/lith_common.h +++ b/source/Headers/lith_common.h @@ -6,7 +6,7 @@ #pragma GDCC FIXED_LITERAL ON #pragma GDCC STRENT_LITERAL ON -#include +#include #include #include #include @@ -73,15 +73,15 @@ enum { void Log(__str fmt, ...); -[[__call("StkCall")]] void Lith_FadeFlash(int r, int g, int b, fixed amount, fixed seconds); -[[__call("ScriptS"), __optional_args(1)]] int Lith_GetTID(int tid, int ptr); -[[__call("ScriptS"), __optional_args(1)]] int Lith_GetPlayerNumber(int tid, int ptr); -[[__call("ScriptS"), __optional_args(1)]] bool Lith_ValidPointer(int tid, int ptr); -[[__call("ScriptS"), __optional_args(2)]] bool Lith_SetPointer(int tid, int ptr, int assign, int tid2, int ptr2, int flags); -[[__call("StkCall")]] int Lith_CheckActorInventory(int tid, __str item); -[[__call("StkCall")]] void Lith_GiveActorInventory(int tid, __str item, int amount); -[[__call("StkCall")]] void Lith_TakeActorInventory(int tid, __str item, int amount); -[[__call("StkCall")]] void Lith_SetActorInventory (int tid, __str item, int amount); +stkcall void Lith_FadeFlash(int r, int g, int b, fixed amount, fixed seconds); +script optargs(1) int Lith_GetTID(int tid, int ptr); +script optargs(1) int Lith_GetPlayerNumber(int tid, int ptr); +script optargs(1) bool Lith_ValidPointer(int tid, int ptr); +script optargs(2) bool Lith_SetPointer(int tid, int ptr, int assign, int tid2, int ptr2, int flags); +stkcall int Lith_CheckActorInventory(int tid, __str item); +stkcall void Lith_GiveActorInventory(int tid, __str item, int amount); +stkcall void Lith_TakeActorInventory(int tid, __str item, int amount); +stkcall void Lith_SetActorInventory (int tid, __str item, int amount); void Lith_DebugStat(__str fmt, ...); void Lith_DebugNote(__str fmt, ...); diff --git a/source/Headers/lith_drawing.h b/source/Headers/lith_drawing.h index ee7525f..0c96657 100644 --- a/source/Headers/lith_drawing.h +++ b/source/Headers/lith_drawing.h @@ -39,13 +39,13 @@ HudMessageParams(HUDMSG_ALPHA, id, CR_UNTRANSLATED, x, y, hold, alpha) \ ) -[[__call("StkCall")]] void DrawSprite(__str name, int flags, int id, fixed x, fixed y, fixed hold); -[[__call("StkCall")]] void DrawSpriteX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1); -[[__call("StkCall")]] void DrawSpriteXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1, fixed a2); -[[__call("StkCall")]] void DrawSpriteXXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1, fixed a2, fixed a3); -[[__call("StkCall")]] void DrawSpritePlain(__str name, int id, fixed x, fixed y, fixed hold); -[[__call("StkCall")]] void DrawSpriteAlpha(__str name, int id, fixed x, fixed y, fixed hold, fixed alpha); -[[__call("StkCall")]] void DrawSpriteFade(__str name, int id, fixed x, fixed y, fixed hold, fixed fadetime); +stkcall void DrawSprite(__str name, int flags, int id, fixed x, fixed y, fixed hold); +stkcall void DrawSpriteX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1); +stkcall void DrawSpriteXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1, fixed a2); +stkcall void DrawSpriteXXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1, fixed a2, fixed a3); +stkcall void DrawSpritePlain(__str name, int id, fixed x, fixed y, fixed hold); +stkcall void DrawSpriteAlpha(__str name, int id, fixed x, fixed y, fixed hold, fixed alpha); +stkcall void DrawSpriteFade(__str name, int id, fixed x, fixed y, fixed hold, fixed fadetime); void HudMessage(__str fmt, ...); // EOF diff --git a/source/Headers/lith_gui.h b/source/Headers/lith_gui.h index 6c94617..1c9a6b3 100644 --- a/source/Headers/lith_gui.h +++ b/source/Headers/lith_gui.h @@ -98,8 +98,8 @@ typedef struct gui_delta_s typedef struct gui_state_s { - [[__anonymous]] gui_delta_t cur; - gui_delta_t old; + anonymous gui_delta_t cur; + gui_delta_t old; int ox, oy; int w, h; @@ -265,20 +265,12 @@ struct gui_presets const *Lith_GUIPreExtern(void); // Extern Functions ----------------------------------------------------------| -[[__optional_args(1)]] -void Lith_GUI_Auto(gui_state_t *g, id_t id, int x, int y, int w, int h, bool slide); - -[[__optional_args(1)]] -void Lith_GUI_Init(gui_state_t *g, void *state); - +optargs(1) void Lith_GUI_Auto(gui_state_t *g, id_t id, int x, int y, int w, int h, bool slide); +optargs(1) void Lith_GUI_Init(gui_state_t *g, void *state); void Lith_GUI_UpdateState(gui_state_t *g, struct player *p); - -[[__optional_args(2)]] -void Lith_GUI_Begin(gui_state_t *g, int basehid, int w, int h); +optargs(2) void Lith_GUI_Begin(gui_state_t *g, int basehid, int w, int h); void Lith_GUI_End(gui_state_t *g, enum cursor curs); - -[[__optional_args(1)]] -void Lith_GUI_Clip(gui_state_t *g, int x, int y, int w, int h, int ww); +optargs(1) void Lith_GUI_Clip(gui_state_t *g, int x, int y, int w, int h, int ww); void Lith_GUI_ClipRelease(gui_state_t *g); __str Lith_RemoveTextColors(__str str, int size); @@ -287,13 +279,12 @@ void Lith_GUI_TypeOn(gui_state_t *g, gui_typeon_state_t *typeon, __str text); gui_typeon_state_t const *Lith_GUI_TypeOnUpdate(gui_state_t *g, gui_typeon_state_t *typeon); void Lith_GUI_ScrollEnd(gui_state_t *g, gui_scroll_state_t *scr); -[[__optional_args(1)]] -bool Lith_GUI_ScrollOcclude(gui_state_t *g, gui_scroll_state_t const *scr, int y, int h); +optargs(1) bool Lith_GUI_ScrollOcclude(gui_state_t *g, gui_scroll_state_t const *scr, int y, int h); -bool Lith_GUI_Button_Impl (gui_state_t *g, id_t id, gui_button_args_t const *a); -bool Lith_GUI_Checkbox_Impl (gui_state_t *g, id_t id, gui_checkb_args_t const *a); -void Lith_GUI_ScrollBegin_Impl(gui_state_t *g, id_t id, gui_scroll_args_t const *a); -double Lith_GUI_Slider_Impl (gui_state_t *g, id_t id, gui_slider_args_t const *a); +bool Lith_GUI_Button_Impl (gui_state_t *g, id_t id, gui_button_args_t const *a); +bool Lith_GUI_Checkbox_Impl (gui_state_t *g, id_t id, gui_checkb_args_t const *a); +void Lith_GUI_ScrollBegin_Impl(gui_state_t *g, id_t id, gui_scroll_args_t const *a); +double Lith_GUI_Slider_Impl (gui_state_t *g, id_t id, gui_slider_args_t const *a); #endif diff --git a/source/Headers/lith_list.h b/source/Headers/lith_list.h index a7302d8..60ec6a6 100644 --- a/source/Headers/lith_list.h +++ b/source/Headers/lith_list.h @@ -16,11 +16,11 @@ // Extern Functions ----------------------------------------------------------| -[[__optional_args(1)]] void Lith_LinkDefault(struct list_s *list, void *object); +optargs(1) void Lith_LinkDefault(struct list_s *list, void *object); void Lith_ListLink(struct list_s *head, struct list_s *list); void *Lith_ListUnlink(struct list_s *list); size_t Lith_ListSize(struct list_s *head); -[[__optional_args(1)]] void Lith_ListFree(struct list_s *head, bool dofree); +optargs(1) void Lith_ListFree(struct list_s *head, bool dofree); // Type Definitions ----------------------------------------------------------| diff --git a/source/Headers/lith_log.h b/source/Headers/lith_log.h index d82da08..a923b3d 100644 --- a/source/Headers/lith_log.h +++ b/source/Headers/lith_log.h @@ -40,7 +40,7 @@ void Lith_LogH(struct player *p, __str fmt, ...); // log to hud only logdata_t *Lith_LogV(struct player *p, __str fmt, va_list vl); // vararg void Lith_PlayerLogEntry(struct player *p); -[[__call("ScriptS")]] void Lith_HUD_Log(struct player *p); +script void Lith_HUD_Log(struct player *p); #endif diff --git a/source/Headers/lith_math.h b/source/Headers/lith_math.h index 1f1ad3b..6f1dda3 100644 --- a/source/Headers/lith_math.h +++ b/source/Headers/lith_math.h @@ -13,20 +13,20 @@ #define pi4 (pi / 4.0f) #define tau (pi * 2.0f) -[[__optional_args(1)]] u64 Lith_CRC64(void const *data, size_t len, u64 result); -[[__optional_args(1)]] u64 Lith_CRC64_str(void __str_ars const *data, size_t len, u64 result); -[[__optional_args(1)]] float RandomFloat(float max, float min); +optargs(1) u64 Lith_CRC64(void const *data, size_t len, u64 result); +optargs(1) u64 Lith_CRC64_str(void __str_ars const *data, size_t len, u64 result); +optargs(1) float RandomFloat(float max, float min); float mag2f(float x, float y); -[[__call("StkCall")]] fixed mag2k(fixed x, fixed y); -[[__call("StkCall")]] int mag2i(int x, int y); +stkcall fixed mag2k(fixed x, fixed y); +stkcall int mag2i(int x, int y); fixed lerpk(fixed a, fixed b, fixed t); fixed64 lerplk(fixed64 a, fixed64 b, fixed64 t); float lerpf(float a, float b, float t); double lerp(double a, double b, double t); -[[__call("StkCall")]] bool aabb(int x, int y, int z, int w, int x2, int y2); -[[__call("StkCall")]] int ceilk(fixed n); -[[__call("StkCall")]] float bzpolyf(float a, float b, float t); -[[__call("StkCall")]] int bzpolyi(int a, int b, float t); +stkcall bool aabb(int x, int y, int z, int w, int x2, int y2); +stkcall int ceilk(fixed n); +stkcall float bzpolyf(float a, float b, float t); +stkcall int bzpolyi(int a, int b, float t); struct vec2i qbezieri(int x1, int y1, int x2, int y2, int x3, int y3, float t); struct vec2f qbezierf(float x1, float y1, float x2, float y2, float x3, float y3, float t); struct polar ctopol(fixed x, fixed y); diff --git a/source/Headers/lith_monster.h b/source/Headers/lith_monster.h index ecae4eb..4192050 100644 --- a/source/Headers/lith_monster.h +++ b/source/Headers/lith_monster.h @@ -63,7 +63,7 @@ typedef struct dmon dmonarr dmon_t; extern int dmonarr dmonid; #endif -[[__call("ScriptS"), __optional_args(2)]] dmon_t *DmonPtr(int tid, int ptr); +script optargs(2) dmon_t *DmonPtr(int tid, int ptr); dmon_t *Dmon(int id); dmon_t *AllocDmon(void); diff --git a/source/Headers/lith_player.h b/source/Headers/lith_player.h index 8c331d2..cc7e85f 100644 --- a/source/Headers/lith_player.h +++ b/source/Headers/lith_player.h @@ -121,34 +121,34 @@ struct player_delta // Extern Functions ----------------------------------------------------------| // state -[[__call("ScriptS")]] void Lith_ResetPlayer(struct player *p); -[[__call("ScriptS")]] void Lith_PlayerLoadData(struct player *p); -[[__call("ScriptS")]] void Lith_PlayerSaveData(struct player *p); -[[__call("StkCall")]] int Lith_PlayerCurWeaponType(struct player *p); -[[__call("StkCall")]] bool Lith_ButtonPressed(struct player *p, int bt); -[[__call("StkCall"), __optional_args(1)]] bool Lith_SetPlayerVelocity(struct player *p, fixed velx, fixed vely, fixed velz, bool add); +script void Lith_ResetPlayer(struct player *p); +script void Lith_PlayerLoadData(struct player *p); +script void Lith_PlayerSaveData(struct player *p); +stkcall int Lith_PlayerCurWeaponType(struct player *p); +stkcall bool Lith_ButtonPressed(struct player *p, int bt); +stkcall optargs(1) bool Lith_SetPlayerVelocity(struct player *p, fixed velx, fixed vely, fixed velz, bool add); void Lith_ValidatePlayerTID(struct player *p); // gui -[[__call("StkCall")]] void Lith_PlayerCloseGUI(struct player *p); -[[__call("StkCall")]] void Lith_PlayerUseGUI(struct player *p, int type); +stkcall void Lith_PlayerCloseGUI(struct player *p); +stkcall void Lith_PlayerUseGUI(struct player *p, int type); // score -[[__optional_args(1)]] i96 Lith_GiveScore(struct player *p, i96 score, bool nomul); -[[__call("StkCall")]] void Lith_TakeScore(struct player *p, i96 score); +optargs(1) i96 Lith_GiveScore(struct player *p, i96 score, bool nomul); +stkcall void Lith_TakeScore(struct player *p, i96 score); // attributes -[[__call("StkCall")]] void Lith_GiveEXP(struct player *p, u64 amt); +stkcall void Lith_GiveEXP(struct player *p, u64 amt); // misc upgrade_t *Lith_PlayerGetNamedUpgrade(struct player *p, int name); bool Lith_PlayerGetUpgradeActive(struct player *p, int name); -[[__call("StkCall")]] void Lith_ClearTextBuf(struct player *p); -[[__call("StkCall")]] __str Lith_PlayerDiscriminator(int pclass); +stkcall void Lith_ClearTextBuf(struct player *p); +stkcall __str Lith_PlayerDiscriminator(int pclass); -[[__call("ScriptS")]] void Lith_PlayerUpdateData(struct player *p); +script void Lith_PlayerUpdateData(struct player *p); -[[__call("StkCall")]] void Lith_PlayerUpdateStats(struct player *p); +stkcall void Lith_PlayerUpdateStats(struct player *p); void Lith_HUD_DrawWeaponSlots(struct player *p, int const *ncol, int ncols, char scol, int bx, int by); @@ -248,9 +248,8 @@ struct player int dlgnum; // Deltas - [[__anonymous]] - struct player_delta cur; - struct player_delta old; + anonymous struct player_delta cur; + struct player_delta old; int oldhealth; // BIP diff --git a/source/Headers/lith_savedata.h b/source/Headers/lith_savedata.h index 05c6092..fa08626 100644 --- a/source/Headers/lith_savedata.h +++ b/source/Headers/lith_savedata.h @@ -45,16 +45,15 @@ typedef struct savefile_s struct player *p; } savefile_t; -[[__call("ScriptS")]] typedef void (*loadchunker_t)(savefile_t *save, savechunk_t *chunk); +script typedef void (*loadchunker_t)(savefile_t *save, savechunk_t *chunk); // Extern Functions ----------------------------------------------------------| void Lith_SaveWriteChunk(savefile_t *save, ident_t iden, uint32_t vers, size_t size); savefile_t *Lith_SaveBegin(struct player *p); -[[__call("ScriptS")]] void Lith_SaveEnd(savefile_t *save); +script void Lith_SaveEnd(savefile_t *save); -[[__optional_args(1)]] -int Lith_LoadChunk(savefile_t *save, ident_t iden, uint32_t vers, loadchunker_t chunker); +optargs(1) int Lith_LoadChunk(savefile_t *save, ident_t iden, uint32_t vers, loadchunker_t chunker); savefile_t *Lith_LoadBegin(struct player *p); void Lith_LoadEnd(savefile_t *save); diff --git a/source/Headers/lith_shopdef.h b/source/Headers/lith_shopdef.h index 097e93e..12cbc90 100644 --- a/source/Headers/lith_shopdef.h +++ b/source/Headers/lith_shopdef.h @@ -22,7 +22,7 @@ typedef struct shopdef i96 Lith_ShopGetCost(struct player *p, shopdef_t const *def); bool Lith_ShopCanBuy(struct player *p, shopdef_t const *def, void *obj); -[[__optional_args(1)]] bool Lith_ShopBuy(struct player *p, shopdef_t const *def, void *obj, __str namefmt, bool nodelivery, bool nolog); +optargs(1) bool Lith_ShopBuy(struct player *p, shopdef_t const *def, void *obj, __str namefmt, bool nodelivery, bool nolog); #endif diff --git a/source/Headers/lith_str.h b/source/Headers/lith_str.h index 82a8b0b..d026e7d 100644 --- a/source/Headers/lith_str.h +++ b/source/Headers/lith_str.h @@ -1,11 +1,11 @@ // Copyright © 2018 Graham Sanderson, all rights reserved. __str StrUpper(__str in); -[[__call("StkCall")]] u32 StrHash(char __str_ars const *s); -[[__call("StkCall")]] u32 CStrHash(char const *s); +stkcall u32 StrHash(char __str_ars const *s); +stkcall u32 CStrHash(char const *s); char *Lith_strcpy_str(char *dest, char __str_ars const *src); int Lith_strcmp_str(char const *s1, char __str_ars const *s2); -[[__call("StkCall")]] __str Lith_ScoreSep(i96 num); +stkcall __str Lith_ScoreSep(i96 num); __str Language(__str fmt, ...); __str LanguageNull(__str fmt, ...); __str StrParam(__str fmt, ...); diff --git a/source/Headers/lith_types.h b/source/Headers/lith_types.h index 84ff6d4..b818275 100644 --- a/source/Headers/lith_types.h +++ b/source/Headers/lith_types.h @@ -6,6 +6,19 @@ #include #include +#define stkcall [[__call("StkCall")]] +#define script [[__call("ScriptS")]] +#define scriptn [[__call("ScriptI")]] +#define optargs(x) [[__optional_args(x)]] +#define noinit [[__no_init]] +#define anonymous [[__anonymous]] +#define address(x) [[__address(x)]] +#define acs [[__extern("ACS")]] +#define stksize(x) [[__alloc_Aut(x)]] +#define type(x) [[__script(x)]] +#define net type("net") +#define clientside type("clientside") + typedef int64_t i64; typedef int96_t i96; diff --git a/source/Headers/lith_upgradedata.h b/source/Headers/lith_upgradedata.h index c8a1b20..39726a6 100644 --- a/source/Headers/lith_upgradedata.h +++ b/source/Headers/lith_upgradedata.h @@ -55,7 +55,7 @@ enum typedef bool (*upgr_reinit_cb_t)(struct upgradeinfo *ui); typedef void (*upgr_fn_cb_t)(struct player *, struct upgrade *); -[[__call("ScriptS")]] typedef void (*upgr_sc_cb_t)(struct player *, struct upgrade *); +script typedef void (*upgr_sc_cb_t)(struct player *, struct upgrade *); struct upgr_data_Adrenaline { int charge; @@ -138,7 +138,7 @@ struct upgr_data { }; typedef struct upgradeinfo { - [[__anonymous]] shopdef_t shopdef; + anonymous shopdef_t shopdef; int pclass; int category; diff --git a/source/Headers/lith_upgrades.h b/source/Headers/lith_upgrades.h index 2c9e41e..069abb6 100644 --- a/source/Headers/lith_upgrades.h +++ b/source/Headers/lith_upgrades.h @@ -16,11 +16,11 @@ // These are included here so the compiler may check the function signatures. #define Fn_F(n, cb) void Upgr_##n##_##cb(struct player *p, upgrade_t *upgr); -#define Fn_S(n, cb) [[__call("ScriptS")]] Fn_F(n, cb) +#define Fn_S(n, cb) script Fn_F(n, cb) #include "lith_upgradefuncs.h" -[[__call("ScriptS")]] void Lith_PlayerInitUpgrades(struct player *p); +script void Lith_PlayerInitUpgrades(struct player *p); void Lith_PlayerDeallocUpgrades(struct player *p); void Lith_PlayerDeinitUpgrades(struct player *p); void Lith_PlayerReinitUpgrades(struct player *p); diff --git a/source/Headers/lith_world.h b/source/Headers/lith_world.h index 9fba51c..215d9e6 100644 --- a/source/Headers/lith_world.h +++ b/source/Headers/lith_world.h @@ -45,10 +45,10 @@ enum game_s }; __str Lith_CanonTime(int type); -[[__optional_args(1)]] int Lith_UniqueID(int tid); -[[__call("StkCall")]] void Lith_BeginAngles(int x, int y); -[[__call("StkCall")]] fixed Lith_AddAngle(int x, int y); -[[__call("StkCall")]] void Lith_FreezeTime(bool on); +optargs(1) int Lith_UniqueID(int tid); +stkcall void Lith_BeginAngles(int x, int y); +stkcall fixed Lith_AddAngle(int x, int y); +stkcall void Lith_FreezeTime(bool on); typedef struct worldinfo_s { diff --git a/source/Main/g_auto.c b/source/Main/g_auto.c index 0da93e3..c524be2 100644 --- a/source/Main/g_auto.c +++ b/source/Main/g_auto.c @@ -153,8 +153,7 @@ void Lith_GUI_TypeOn(gui_state_t *g, gui_typeon_state_t *typeon, __str text) // __str Lith_RemoveTextColors(__str str, int size) { - [[__no_init]] - static char buf[8192]; + noinit static char buf[8192]; int j = 0; if(size > countof(buf)) return "[programmer error, please report]"; diff --git a/source/Main/m_common.c b/source/Main/m_common.c index 4f07658..e0b32fa 100644 --- a/source/Main/m_common.c +++ b/source/Main/m_common.c @@ -16,8 +16,7 @@ int dbgstatnum, dbgnotenum; // // SetInventory // -[[__call("StkCall")]] -static void SetInventory(__str item, int amount) +stkcall static void SetInventory(__str item, int amount) { int s = InvNum(item) - amount; if(s < 0) InvTake(item, -s); @@ -27,8 +26,7 @@ static void SetInventory(__str item, int amount) // // SetActorInventory // -[[__call("StkCall")]] -static void SetActorInventory(int tid, __str item, int amount) +stkcall static void SetActorInventory(int tid, __str item, int amount) { int s = ACS_CheckActorInventory(tid, item) - amount; if(s < 0) ACS_TakeActorInventory(tid, item, -s); @@ -40,8 +38,7 @@ static void SetActorInventory(int tid, __str item, int amount) // // Lith_DumpAlloc // -[[__call("ScriptS")]] -void Lith_DumpAlloc(void) +script void Lith_DumpAlloc(void) { __GDCC__alloc_dump(); } @@ -49,8 +46,7 @@ void Lith_DumpAlloc(void) // // Lith_FadeFlash // -[[__call("StkCall")]] -void Lith_FadeFlash(int r, int g, int b, fixed amount, fixed seconds) +stkcall void Lith_FadeFlash(int r, int g, int b, fixed amount, fixed seconds) { ACS_FadeTo(r, g, b, amount, 0.0); ACS_FadeTo(r, g, b, 0.0, seconds); @@ -59,8 +55,7 @@ void Lith_FadeFlash(int r, int g, int b, fixed amount, fixed seconds) // // Lith_GetTID // -[[__call("ScriptS")]] -int Lith_GetTID(int tid, int ptr) +script int Lith_GetTID(int tid, int ptr) { if(tid || ptr) ACS_SetActivator(tid, ptr); @@ -70,8 +65,7 @@ int Lith_GetTID(int tid, int ptr) // // Lith_GetPlayerNumber // -[[__call("ScriptS")]] -int Lith_GetPlayerNumber(int tid, int ptr) +script int Lith_GetPlayerNumber(int tid, int ptr) { if(tid || ptr) ACS_SetActivator(tid, ptr); @@ -81,8 +75,7 @@ int Lith_GetPlayerNumber(int tid, int ptr) // // Lith_ValidPointer // -[[__call("ScriptS")]] -bool Lith_ValidPointer(int tid, int ptr) +script bool Lith_ValidPointer(int tid, int ptr) { if(tid || ptr) return ACS_SetActivator(tid, ptr); @@ -93,8 +86,7 @@ bool Lith_ValidPointer(int tid, int ptr) // // Lith_SetPointer // -[[__call("ScriptS")]] -bool Lith_SetPointer(int tid, int ptr, int assign, int tid2, int ptr2, int flags) +script bool Lith_SetPointer(int tid, int ptr, int assign, int tid2, int ptr2, int flags) { if(tid || ptr) ACS_SetActivator(tid, ptr); @@ -104,8 +96,7 @@ bool Lith_SetPointer(int tid, int ptr, int assign, int tid2, int ptr2, int flags // // Lith_CheckActorInventory // -[[__call("StkCall")]] -int Lith_CheckActorInventory(int tid, __str item) +stkcall int Lith_CheckActorInventory(int tid, __str item) { if(tid == 0) return InvNum(item); else return ACS_CheckActorInventory(tid, item); @@ -114,8 +105,7 @@ int Lith_CheckActorInventory(int tid, __str item) // // Lith_GiveActorInventory // -[[__call("StkCall")]] -void Lith_GiveActorInventory(int tid, __str item, int amount) +stkcall void Lith_GiveActorInventory(int tid, __str item, int amount) { if(tid == 0) InvGive(item, amount); else ACS_GiveActorInventory(tid, item, amount); @@ -124,8 +114,7 @@ void Lith_GiveActorInventory(int tid, __str item, int amount) // // Lith_TakeActorInventory // -[[__call("StkCall")]] -void Lith_TakeActorInventory(int tid, __str item, int amount) +stkcall void Lith_TakeActorInventory(int tid, __str item, int amount) { if(tid == 0) InvTake(item, amount); else ACS_TakeActorInventory(tid, item, amount); @@ -134,8 +123,7 @@ void Lith_TakeActorInventory(int tid, __str item, int amount) // // Lith_SetActorInventory // -[[__call("StkCall")]] -void Lith_SetActorInventory(int tid, __str item, int amount) +stkcall void Lith_SetActorInventory(int tid, __str item, int amount) { if(tid == 0) SetInventory(item, amount); else SetActorInventory(tid, item, amount); diff --git a/source/Main/m_file.c b/source/Main/m_file.c index 378a394..0fc87b0 100644 --- a/source/Main/m_file.c +++ b/source/Main/m_file.c @@ -28,10 +28,9 @@ typedef struct memfile_t // typedef struct netfile_s { - [[__anonymous]] - memfile_t memfile; - __str pcvar; - int pnum; + anonymous memfile_t memfile; + __str pcvar; + int pnum; } netfile_t; // Static Functions ----------------------------------------------------------| diff --git a/source/Main/m_math.c b/source/Main/m_math.c index fb18960..9a01a75 100644 --- a/source/Main/m_math.c +++ b/source/Main/m_math.c @@ -90,8 +90,7 @@ float mag2f(float x, float y) // // mag2k // -[[__call("StkCall")]] -fixed mag2k(fixed x, fixed y) +stkcall fixed mag2k(fixed x, fixed y) { return ACS_FixedSqrt(x * x + y * y); } @@ -99,8 +98,7 @@ fixed mag2k(fixed x, fixed y) // // mag2i // -[[__call("StkCall")]] -int mag2i(int x, int y) +stkcall int mag2i(int x, int y) { return ACS_Sqrt(x * x + y * y); } @@ -161,8 +159,7 @@ double lerp(double a, double b, double t) // // aabb // -[[__call("StkCall")]] -bool aabb(int x, int y, int z, int w, int x2, int y2) +stkcall bool aabb(int x, int y, int z, int w, int x2, int y2) { return x2 >= x && y2 >= y && x2 < z && y2 < w; } @@ -170,8 +167,7 @@ bool aabb(int x, int y, int z, int w, int x2, int y2) // // ceilk // -[[__call("StkCall")]] -int ceilk(fixed n) +stkcall int ceilk(fixed n) { union {int_k_t i; fixed a;} u = {.a = n}; if(u.i & 0xFFF1) return u.i &= 0xFFFF0000, u.a + 1; @@ -181,8 +177,7 @@ int ceilk(fixed n) // // bzpolyf // -[[__call("StkCall")]] -float bzpolyf(float a, float b, float t) +stkcall float bzpolyf(float a, float b, float t) { return a + ((b - a) * t); } @@ -190,8 +185,7 @@ float bzpolyf(float a, float b, float t) // // bzpolyi // -[[__call("StkCall")]] -int bzpolyi(int a, int b, float t) +stkcall int bzpolyi(int a, int b, float t) { return a + ((b - a) * t); } diff --git a/source/Main/m_print.c b/source/Main/m_print.c index 699c7ec..f240f47 100644 --- a/source/Main/m_print.c +++ b/source/Main/m_print.c @@ -24,8 +24,7 @@ // // DrawSprite // -[[__call("StkCall")]] -void DrawSprite(__str name, int flags, int id, fixed x, fixed y, fixed hold) +stkcall void DrawSprite(__str name, int flags, int id, fixed x, fixed y, fixed hold) { DrawSpriteBegin(name); ACS_OptHudMessage(flags|HUDMSG_NOTWITHFULLMAP, id, CR_UNTRANSLATED, x, y, hold); @@ -35,8 +34,7 @@ void DrawSprite(__str name, int flags, int id, fixed x, fixed y, fixed hold) // // DrawSpriteX // -[[__call("StkCall")]] -void DrawSpriteX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1) +stkcall void DrawSpriteX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1) { DrawSpriteBegin(name); ACS_OptHudMessage(flags|HUDMSG_NOTWITHFULLMAP, id, CR_UNTRANSLATED, x, y, hold); @@ -46,8 +44,7 @@ void DrawSpriteX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fi // // DrawSpriteXX // -[[__call("StkCall")]] -void DrawSpriteXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1, fixed a2) +stkcall void DrawSpriteXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1, fixed a2) { DrawSpriteBegin(name); ACS_OptHudMessage(flags|HUDMSG_NOTWITHFULLMAP, id, CR_UNTRANSLATED, x, y, hold); @@ -57,8 +54,7 @@ void DrawSpriteXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, f // // DrawSpriteXXX // -[[__call("StkCall")]] -void DrawSpriteXXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1, fixed a2, fixed a3) +stkcall void DrawSpriteXXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, fixed a1, fixed a2, fixed a3) { DrawSpriteBegin(name); ACS_OptHudMessage(flags|HUDMSG_NOTWITHFULLMAP, id, CR_UNTRANSLATED, x, y, hold); @@ -68,8 +64,7 @@ void DrawSpriteXXX(__str name, int flags, int id, fixed x, fixed y, fixed hold, // // DrawSpritePlain // -[[__call("StkCall")]] -void DrawSpritePlain(__str name, int id, fixed x, fixed y, fixed hold) +stkcall void DrawSpritePlain(__str name, int id, fixed x, fixed y, fixed hold) { DrawSpriteBegin(name); ACS_OptHudMessage(HUDMSG_NOTWITHFULLMAP, id, CR_UNTRANSLATED, x, y, hold); @@ -79,8 +74,7 @@ void DrawSpritePlain(__str name, int id, fixed x, fixed y, fixed hold) // // DrawSpriteAlpha // -[[__call("StkCall")]] -void DrawSpriteAlpha(__str name, int id, fixed x, fixed y, fixed hold, fixed alpha) +stkcall void DrawSpriteAlpha(__str name, int id, fixed x, fixed y, fixed hold, fixed alpha) { DrawSpriteBegin(name); ACS_OptHudMessage(HUDMSG_ALPHA|HUDMSG_NOTWITHFULLMAP, id, CR_UNTRANSLATED, x, y, hold); @@ -90,8 +84,7 @@ void DrawSpriteAlpha(__str name, int id, fixed x, fixed y, fixed hold, fixed alp // // DrawSpriteFade // -[[__call("StkCall")]] -void DrawSpriteFade(__str name, int id, fixed x, fixed y, fixed hold, fixed fadetime) +stkcall void DrawSpriteFade(__str name, int id, fixed x, fixed y, fixed hold, fixed fadetime) { DrawSpriteBegin(name); ACS_OptHudMessage(HUDMSG_FADEOUT|HUDMSG_NOTWITHFULLMAP, id, CR_UNTRANSLATED, x, y, hold); diff --git a/source/Main/m_str.c b/source/Main/m_str.c index 587676f..7829c2d 100644 --- a/source/Main/m_str.c +++ b/source/Main/m_str.c @@ -26,8 +26,7 @@ __str StrUpper(__str in) // // StrHash // -[[__call("StkCall")]] -u32 StrHash(char __str_ars const *s) +stkcall u32 StrHash(char __str_ars const *s) { StrHashImpl(); } @@ -35,8 +34,7 @@ u32 StrHash(char __str_ars const *s) // // CStrHash // -[[__call("StkCall")]] -u32 CStrHash(char const *s) +stkcall u32 CStrHash(char const *s) { StrHashImpl(); } @@ -65,8 +63,7 @@ int Lith_strcmp_str(char const *s1, char __str_ars const *s2) // // Lith_ScoreSep // -[[__call("StkCall")]] -__str Lith_ScoreSep(i96 num) +stkcall __str Lith_ScoreSep(i96 num) { static char out[48]; diff --git a/source/Main/p_bip.c b/source/Main/p_bip.c index c2e61e2..3468fcf 100644 --- a/source/Main/p_bip.c +++ b/source/Main/p_bip.c @@ -81,8 +81,7 @@ static void UnlockPage(bip_t *bip, bippage_t *page, int pclass) // // AddToBIP // -[[__optional_args(1)]] -static void AddToBIP(bip_t *bip, int categ, int pclass, struct page_init const *pinit, bool isfree) +optargs(1) static void AddToBIP(bip_t *bip, int categ, int pclass, struct page_init const *pinit, bool isfree) { __str image = LanguageNull("LITH_TXT_INFO_IMAGE_%S", pinit->name); int height = strtoi_str(Language("LITH_TXT_INFO_CSIZE_%S", pinit->name), null, 0); @@ -106,8 +105,7 @@ static void AddToBIP(bip_t *bip, int categ, int pclass, struct page_init const * // // CatFromStr // -[[__call("StkCall")]] -static int CatFromStr(__str name) +stkcall static int CatFromStr(__str name) { #define LITH_X(n, _) if(name == #n) return BIPC_##n; #include "lith_bip.h" @@ -117,8 +115,7 @@ static int CatFromStr(__str name) // // PClFromStr // -[[__call("StkCall")]] -static int PClFromStr(__str name) +stkcall static int PClFromStr(__str name) { #define LITH_X(n, pc) if(name == #n || name == #pc) return pc; #include "lith_player.h" @@ -195,8 +192,7 @@ static int LoadBIPInfo(__str fname, bip_t *bip, int pclass) // // Lith_PlayerInitBIP // -[[__call("ScriptS")]] -void Lith_PlayerInitBIP(struct player *p) +script void Lith_PlayerInitBIP(struct player *p) { bip_t *bip = &p->bip; @@ -223,8 +219,7 @@ void Lith_PlayerInitBIP(struct player *p) // // Lith_DeliverMail // -[[__call("ScriptS")]] -void Lith_DeliverMail(struct player *p, __str title, int flags) +script void Lith_DeliverMail(struct player *p, __str title, int flags) { if(p->pclass & pcl_mods) return; @@ -316,8 +311,7 @@ bippage_t *Lith_UnlockBIPPage(bip_t *bip, __str name, int pclass) // // Lith_DeallocateBIP // -[[__call("ScriptS")]] -void Lith_DeallocateBIP(bip_t *bip) +script void Lith_DeallocateBIP(bip_t *bip) { ForCategory() bip->infogr[categ].free(true); @@ -327,8 +321,7 @@ void Lith_DeallocateBIP(bip_t *bip) // // CheckMatch // -[[__call("ScriptS")]] -static bool CheckMatch(struct page_info *pinf, __str query) +script static bool CheckMatch(struct page_info *pinf, __str query) { return strcasestr_str(pinf->shname, query) || strcasestr_str(pinf->flname, query) || diff --git a/source/Main/p_cbigui.c b/source/Main/p_cbigui.c index 6f16ec9..b350fe8 100644 --- a/source/Main/p_cbigui.c +++ b/source/Main/p_cbigui.c @@ -64,8 +64,7 @@ static void Lith_CBITab_Info(gui_state_t *g, struct player *p) // // Lith_PlayerUpdateCBIGUI // -[[__call("ScriptS")]] -void Lith_PlayerUpdateCBIGUI(struct player *p) +script void Lith_PlayerUpdateCBIGUI(struct player *p) { gui_state_t *g = &p->cbi.guistate; @@ -135,8 +134,7 @@ void Lith_PlayerResetCBIGUI(struct player *p) // // Lith_KeyOpenCBI // -[[__call("ScriptS"), __extern("ACS"), __script("net")]] -void Lith_KeyOpenCBI(void) +script acs net void Lith_KeyOpenCBI(void) { if(ACS_Timer() < 10) return; diff --git a/source/Main/p_data.c b/source/Main/p_data.c index fed0ac2..479c5bc 100644 --- a/source/Main/p_data.c +++ b/source/Main/p_data.c @@ -68,8 +68,7 @@ static void SetPClass(struct player *p) // // Lith_PlayerCurWeaponType // -[[__call("StkCall")]] -int Lith_PlayerCurWeaponType(struct player *p) +stkcall int Lith_PlayerCurWeaponType(struct player *p) { return p->weapon.cur->info->type; } @@ -77,8 +76,7 @@ int Lith_PlayerCurWeaponType(struct player *p) // // Lith_ButtonPressed // -[[__call("StkCall")]] -bool Lith_ButtonPressed(struct player *p, int bt) +stkcall bool Lith_ButtonPressed(struct player *p, int bt) { return p->buttons & bt && !(p->old.buttons & bt); } @@ -86,8 +84,7 @@ bool Lith_ButtonPressed(struct player *p, int bt) // // Lith_SetPlayerVelocity // -[[__call("StkCall")]] -bool Lith_SetPlayerVelocity(struct player *p, fixed velx, fixed vely, fixed velz, bool add) +stkcall bool Lith_SetPlayerVelocity(struct player *p, fixed velx, fixed vely, fixed velz, bool add) { if(add) p->velx += velx, p->vely += vely, p->velz += velz; @@ -116,8 +113,7 @@ void Lith_ValidatePlayerTID(struct player *p) // // Update all of the player's data. // -[[__call("ScriptS")]] -void Lith_PlayerUpdateData(struct player *p) +script void Lith_PlayerUpdateData(struct player *p) { static int const warpflags = WARPF_NOCHECKPOSITION | WARPF_MOVEPTR | WARPF_WARPINTERPOLATION | WARPF_COPYINTERPOLATION | WARPF_COPYPITCH; @@ -175,8 +171,7 @@ void Lith_PlayerUpdateData(struct player *p) // // Lith_GiveMail // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_GiveMail(int num) +script acs void Lith_GiveMail(int num) { static __str const names[] = { "Intro", @@ -198,8 +193,7 @@ void Lith_GiveMail(int num) // // Lith_ClearTextBuf // -[[__call("StkCall")]] -void Lith_ClearTextBuf(struct player *p) +stkcall void Lith_ClearTextBuf(struct player *p) { memset(p->txtbuf, 0, sizeof(p->txtbuf)); p->tbptr = 0; @@ -208,8 +202,7 @@ void Lith_ClearTextBuf(struct player *p) // // Lith_KeyDown // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_KeyDown(int pnum, int ch) +script acs void Lith_KeyDown(int pnum, int ch) { withplayer(&players[pnum]) if(p->tbptr + 1 < countof(p->txtbuf)) @@ -219,8 +212,7 @@ void Lith_KeyDown(int pnum, int ch) // // Lith_GiveEXP // -[[__call("StkCall")]] -void Lith_GiveEXP(struct player *p, u64 amt) +stkcall void Lith_GiveEXP(struct player *p, u64 amt) { #pragma GDCC FIXED_LITERAL OFF struct player_attributes *a = &p->attr; @@ -240,8 +232,7 @@ void Lith_GiveEXP(struct player *p, u64 amt) // // Reset some things on the player when they spawn. // -[[__call("ScriptS")]] -void Lith_ResetPlayer(struct player *p) +script void Lith_ResetPlayer(struct player *p) { // // Zero-init @@ -381,8 +372,7 @@ void Lith_ResetPlayer(struct player *p) // // Lith_PlayerUpdateStats // -[[__call("StkCall")]] -void Lith_PlayerUpdateStats(struct player *p) +stkcall void Lith_PlayerUpdateStats(struct player *p) { fixed boost = 1 + p->jumpboost; diff --git a/source/Main/p_dialogue.c b/source/Main/p_dialogue.c index c3d94d1..3f1756e 100644 --- a/source/Main/p_dialogue.c +++ b/source/Main/p_dialogue.c @@ -65,9 +65,8 @@ typedef struct dlgvmstate_s int optSel; int concat; - [[__anonymous]] - dlgcurstate_t cur; - dlgcurstate_t next; + anonymous dlgcurstate_t cur; + dlgcurstate_t next; } dlgvmstate_t; // Extern Objects ------------------------------------------------------------| @@ -79,8 +78,7 @@ struct dlgdef *lmvar dlgdefs; // // Lith_TerminalGUI // -[[__call("ScriptS")]] -static void Lith_TerminalGUI(gui_state_t *g, struct player *p, dlgvmstate_t *vmstate) +script static void Lith_TerminalGUI(gui_state_t *g, struct player *p, dlgvmstate_t *vmstate) { enum { // background @@ -185,8 +183,7 @@ static void Lith_TerminalGUI(gui_state_t *g, struct player *p, dlgvmstate_t *vms // // Lith_DialogueGUI // -[[__call("ScriptS")]] -static void Lith_DialogueGUI(gui_state_t *g, struct player *p, dlgvmstate_t *vmstate) +script static void Lith_DialogueGUI(gui_state_t *g, struct player *p, dlgvmstate_t *vmstate) { enum {left = 37, top = 75}; __str icon = StrParam(":Dialogue:Icon%S", vmstate->sreg[DSTR_ICON]); @@ -243,8 +240,7 @@ static __str AddText(dlgvmstate_t *vmstate, __str s, bool local) // // Lith_TeleportOutEffect // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_TeleportOutEffect(struct player *p) +script acs void Lith_TeleportOutEffect(struct player *p) { if(!p) p = LocalPlayer; @@ -270,8 +266,7 @@ void Lith_TeleportOutEffect(struct player *p) // // Main dialogue VM. // -[[__call("ScriptS")]] -void Lith_DialogueVM(struct player *p, int num) +script void Lith_DialogueVM(struct player *p, int num) { if(p->dead || p->indialogue > 1) return; @@ -507,8 +502,7 @@ done: // // Lith_RunDialogue // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_RunDialogue(int num) +script acs void Lith_RunDialogue(int num) { withplayer(LocalPlayer) if(!p->indialogue) { @@ -522,8 +516,7 @@ void Lith_RunDialogue(int num) // // Runs a numbered terminal. // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_RunTerminal(int num) +script acs void Lith_RunTerminal(int num) { Lith_RunDialogue(-num); } @@ -531,8 +524,7 @@ void Lith_RunTerminal(int num) // // Lith_RunDialogueInt // -[[__call("ScriptI"), __address(24244), __extern("ACS")]] -void Lith_RunDialogueInt(int num) +scriptn address(24244) acs void Lith_RunDialogueInt(int num) { Lith_RunDialogue(num); } diff --git a/source/Main/p_log.c b/source/Main/p_log.c index a25d588..8aabd62 100644 --- a/source/Main/p_log.c +++ b/source/Main/p_log.c @@ -13,8 +13,7 @@ // // Lith_LogName // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_LogName(int name) +script acs void Lith_LogName(int name) { withplayer(LocalPlayer) switch(name) @@ -135,8 +134,7 @@ logdata_t *Lith_LogV(struct player *p, __str fmt, va_list vl) // // Lith_PlayerUpdateLog // -[[__call("ScriptS")]] -void Lith_PlayerUpdateLog(struct player *p) +script void Lith_PlayerUpdateLog(struct player *p) { forlist(logdata_t *logdata, p->loginfo.hud) { @@ -155,8 +153,7 @@ void Lith_PlayerUpdateLog(struct player *p) // // Lith_HUD_Log // -[[__call("ScriptS")]] -void Lith_HUD_Log(struct player *p) +script void Lith_HUD_Log(struct player *p) { if(p->getCVarI("lith_hud_showlog")) { diff --git a/source/Main/p_magic.c b/source/Main/p_magic.c index 922f773..d0879b6 100644 --- a/source/Main/p_magic.c +++ b/source/Main/p_magic.c @@ -9,8 +9,7 @@ // // Lith_Blade // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_Blade(bool hit) +script acs void Lith_Blade(bool hit) { ACS_SetHudSize(800, 600); DrawSpriteX(hit ? ":Weapon:BladeHit" : ":Weapon:Blade", HUDMSG_FADEOUT|HUDMSG_ADDBLEND, hid_blade, 0.1, 0.1, TS * 3, 0.15); @@ -23,8 +22,7 @@ void Lith_Blade(bool hit) // // Lith_Rend // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_Rend(bool hit, int set) +script acs void Lith_Rend(bool hit, int set) { static int num; @@ -44,8 +42,7 @@ void Lith_Rend(bool hit, int set) // // Lith_Feuer // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_Feuer(bool left, bool fire) +script acs void Lith_Feuer(bool left, bool fire) { withplayer(LocalPlayer) { @@ -90,8 +87,7 @@ void Lith_Feuer(bool left, bool fire) // // Lith_Cercle // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_Cercle(void) +script acs void Lith_Cercle(void) { withplayer(LocalPlayer) { @@ -176,8 +172,7 @@ void Lith_Cercle(void) // // Lith_MagicSelect // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_MagicSelect(int num) +script acs void Lith_MagicSelect(int num) { withplayer(LocalPlayer) { diff --git a/source/Main/p_payout.c b/source/Main/p_payout.c index 8ed5bb9..8bbc30d 100644 --- a/source/Main/p_payout.c +++ b/source/Main/p_payout.c @@ -13,8 +13,7 @@ extern payoutinfo_t payout; // // Lith_PlayerPayout // -[[__call("ScriptS")]] -void Lith_PlayerPayout(struct player *p) +script void Lith_PlayerPayout(struct player *p) { #define Left(...) \ ( \ diff --git a/source/Main/p_player.c b/source/Main/p_player.c index a6b32ad..02eebe0 100644 --- a/source/Main/p_player.c +++ b/source/Main/p_player.c @@ -9,7 +9,7 @@ // Extern Objects ------------------------------------------------------------| -[[__no_init]] struct player players[MAX_PLAYERS]; +noinit struct player players[MAX_PLAYERS]; // Static Objects ------------------------------------------------------------| @@ -21,15 +21,14 @@ static struct {__str on, off;} Lith_GUISounds[GUI_MAX] = { // Static Functions ----------------------------------------------------------| static void Lith_PlayerRunScripts(struct player *p); -[[__call("ScriptS")]] static void Lith_BossWarning(struct player *p); +script static void Lith_BossWarning(struct player *p); // Scripts -------------------------------------------------------------------| // // Lith_PlayerEntry // -[[__call("ScriptS"), __script("enter")]] -static void Lith_PlayerEntry(void) +script type("enter") static void Lith_PlayerEntry(void) { if(ACS_GameType() == GAME_TITLE_MAP) return; @@ -74,7 +73,7 @@ reinit: if(p->dlgnum) { - [[__call("ScriptS")]] extern void Lith_DialogueVM(struct player *p, int dlgnum); + script extern void Lith_DialogueVM(struct player *p, int dlgnum); Lith_DialogueVM(p, p->dlgnum); p->dlgnum = 0; @@ -99,8 +98,7 @@ reinit: // // Lith_PlayerDeath // -[[__call("ScriptS"), __script("death")]] -static void Lith_PlayerDeath(void) +script type("death") static void Lith_PlayerDeath(void) { struct player *p = LocalPlayer; @@ -138,8 +136,7 @@ static void Lith_PlayerDeath(void) // // Lith_PlayerRespawn // -[[__call("ScriptS"), __script("respawn")]] -static void Lith_PlayerRespawn(void) +script type("respawn") static void Lith_PlayerRespawn(void) { LocalPlayer->reinit = true; } @@ -147,8 +144,7 @@ static void Lith_PlayerRespawn(void) // // Lith_PlayerReturn // -[[__call("ScriptS"), __script("return")]] -static void Lith_PlayerReturn(void) +script type("return") static void Lith_PlayerReturn(void) { LocalPlayer->reinit = true; } @@ -156,8 +152,7 @@ static void Lith_PlayerReturn(void) // // Lith_PlayerDisconnect // -[[__call("ScriptS"), __script("disconnect")]] -static void Lith_PlayerDisconnect(void) +script type("disconnect") static void Lith_PlayerDisconnect(void) { struct player *p = LocalPlayer; @@ -178,8 +173,7 @@ static void Lith_PlayerDisconnect(void) // // Lith_RecoilUp // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_RecoilUp(fixed amount) +script acs void Lith_RecoilUp(fixed amount) { withplayer(LocalPlayer) p->extrpitch += amount / 180; } @@ -222,8 +216,7 @@ struct player (*Lith_GetPlayersExtern(void))[MAX_PLAYERS] // // Lith_PlayerDiscriminator // -[[__call("StkCall")]] -__str Lith_PlayerDiscriminator(int pclass) +stkcall __str Lith_PlayerDiscriminator(int pclass) { switch(pclass) { case pcl_marine: return "Stan"; @@ -240,8 +233,7 @@ __str Lith_PlayerDiscriminator(int pclass) // // Lith_StepSpeed // -[[__call("ScriptS"), __extern("ACS")]] -int Lith_StepSpeed() +script acs int Lith_StepSpeed() { struct player *p = LocalPlayer; @@ -265,8 +257,7 @@ struct player *Lith_GetPlayer(int tid, int ptr) // // Lith_PlayerCloseGUI // -[[__call("StkCall")]] -void Lith_PlayerCloseGUI(struct player *p) +stkcall void Lith_PlayerCloseGUI(struct player *p) { if(p->activegui != GUI_NONE) { @@ -279,8 +270,7 @@ void Lith_PlayerCloseGUI(struct player *p) // // Lith_PlayerUseGUI // -[[__call("StkCall")]] -void Lith_PlayerUseGUI(struct player *p, int type) +stkcall void Lith_PlayerUseGUI(struct player *p, int type) { if(p->dead) return; if(p->activegui == GUI_NONE) @@ -351,8 +341,7 @@ i96 Lith_GiveScore(struct player *p, i96 score, bool nomul) // // Lith_TakeScore // -[[__call("StkCall")]] -void Lith_TakeScore(struct player *p, i96 score) +stkcall void Lith_TakeScore(struct player *p, i96 score) { if(p->score - score >= 0) { p->scoreused += score; @@ -369,8 +358,7 @@ void Lith_TakeScore(struct player *p, i96 score) // // Lith_GiveMeAllOfTheScore // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_GiveMeAllOfTheScore(void) +script acs void Lith_GiveMeAllOfTheScore(void) { withplayer(LocalPlayer) p->giveScore(0x7FFFFFFFFFFFFFFFFFFFFFFFLL, true); } @@ -378,8 +366,7 @@ void Lith_GiveMeAllOfTheScore(void) // // Lith_GiveHealthBonus // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_GiveHealthBonus(int amount) +script acs void Lith_GiveHealthBonus(int amount) { withplayer(LocalPlayer) { @@ -392,8 +379,7 @@ void Lith_GiveHealthBonus(int amount) // // Lith_GiveHealth // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_GiveHealth(int amount) +script acs void Lith_GiveHealth(int amount) { withplayer(LocalPlayer) { @@ -407,8 +393,7 @@ void Lith_GiveHealth(int amount) // // Lith_CheckHealth // -[[__call("ScriptS"), __extern("ACS")]] -bool Lith_CheckHealth() +script acs bool Lith_CheckHealth() { withplayer(LocalPlayer) return p->health < p->maxhealth; return 0; @@ -417,8 +402,7 @@ bool Lith_CheckHealth() // // Lith_Discount // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_Discount() +script acs void Lith_Discount() { withplayer(LocalPlayer) p->discount = 0.9; } @@ -428,8 +412,7 @@ void Lith_Discount() // // Lith_BossWarning // -[[__call("ScriptS")]] -static void Lith_BossWarning(struct player *p) +script static void Lith_BossWarning(struct player *p) { ACS_Delay(35 * 5); @@ -440,29 +423,29 @@ static void Lith_BossWarning(struct player *p) // // Lith_PlayerRunScripts // -// Run main loop scripts. +// Run main loop script. // static void Lith_PlayerRunScripts(struct player *p) { - [[__call("ScriptS")]] extern void Lith_PlayerPreWeapons(struct player *p); - [[__call("ScriptS")]] static void Lith_PlayerPreScore(struct player *p); - [[__call("ScriptS")]] static void Lith_PlayerPreStats(struct player *p); + script extern void Lith_PlayerPreWeapons(struct player *p); + script static void Lith_PlayerPreScore(struct player *p); + script static void Lith_PlayerPreStats(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerUpdateCBIGUI(struct player *p); - [[__call("ScriptS")]] static void Lith_PlayerUpdateAttributes(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerUpdateUpgrades(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerUpdateWeapons(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerUpdateLog(struct player *p); + script extern void Lith_PlayerUpdateCBIGUI(struct player *p); + script static void Lith_PlayerUpdateAttributes(struct player *p); + script extern void Lith_PlayerUpdateUpgrades(struct player *p); + script extern void Lith_PlayerUpdateWeapons(struct player *p); + script extern void Lith_PlayerUpdateLog(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerFootstep(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerItemFx(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerDamageBob(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerView(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerRenderUpgrades(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerHUD(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerStyle(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerLevelup(struct player *p); - [[__call("ScriptS")]] extern void Lith_PlayerDebugStats(struct player *p); + script extern void Lith_PlayerFootstep(struct player *p); + script extern void Lith_PlayerItemFx(struct player *p); + script extern void Lith_PlayerDamageBob(struct player *p); + script extern void Lith_PlayerView(struct player *p); + script extern void Lith_PlayerRenderUpgrades(struct player *p); + script extern void Lith_PlayerHUD(struct player *p); + script extern void Lith_PlayerStyle(struct player *p); + script extern void Lith_PlayerLevelup(struct player *p); + script extern void Lith_PlayerDebugStats(struct player *p); // Pre-logic: Update data from the engine. Lith_PlayerPreWeapons(p); // Update weapon info @@ -504,8 +487,7 @@ static void Lith_PlayerRunScripts(struct player *p) // // Lith_PlayerUpdateAttributes // -[[__call("ScriptS")]] -static void Lith_PlayerUpdateAttributes(struct player *p) +script static void Lith_PlayerUpdateAttributes(struct player *p) { fixed acc = p->attr.attrs[at_acc] / 210.0; fixed def = p->attr.attrs[at_def] / 290.0; @@ -531,8 +513,7 @@ static void Lith_PlayerUpdateAttributes(struct player *p) // // Lith_PlayerPreScore // -[[__call("ScriptS")]] -static void Lith_PlayerPreScore(struct player *p) +script static void Lith_PlayerPreScore(struct player *p) { if(!p->scoreaccumtime || p->score < p->old.score) { @@ -549,8 +530,7 @@ static void Lith_PlayerPreScore(struct player *p) // // Lith_PlayerPreStats // -[[__call("ScriptS")]] -static void Lith_PlayerPreStats(struct player *p) +script static void Lith_PlayerPreStats(struct player *p) { if(p->health < p->oldhealth) p->healthused += p->oldhealth - p->health; diff --git a/source/Main/p_render.c b/source/Main/p_render.c index 7b4b4ec..1235a1e 100644 --- a/source/Main/p_render.c +++ b/source/Main/p_render.c @@ -18,8 +18,7 @@ static void HUD_Waves(struct player *p); // // Lith_PlayerDebugStats // -[[__call("ScriptS")]] -void Lith_PlayerDebugStats(struct player *p) +script void Lith_PlayerDebugStats(struct player *p) { if(!(world.dbgLevel & log_devh)) return; @@ -38,8 +37,7 @@ void Lith_PlayerDebugStats(struct player *p) // // Lith_PlayerFootstep // -[[__call("ScriptS")]] -void Lith_PlayerFootstep(struct player *p) +script void Lith_PlayerFootstep(struct player *p) { fixed vol = p->getCVarK("lith_player_footstepvol"); if(!vol || ACS_Timer() % 10 != 0 || p->z - p->floorz > 16) return; @@ -78,8 +76,7 @@ void Lith_HUD_DrawWeaponSlots(struct player *p, int const *ncol, int ncols, char // // Lith_PlayerItemFx // -[[__call("ScriptS")]] -void Lith_PlayerItemFx(struct player *p) +script void Lith_PlayerItemFx(struct player *p) { bool hasir = InvNum("PowerLightAmp"); @@ -94,8 +91,7 @@ void Lith_PlayerItemFx(struct player *p) // // Update view bobbing when you get damaged. // -[[__call("ScriptS")]] -void Lith_PlayerDamageBob(struct player *p) +script void Lith_PlayerDamageBob(struct player *p) { if(!InvNum("PowerStrength") && p->health < p->oldhealth) { @@ -124,8 +120,7 @@ void Lith_PlayerDamageBob(struct player *p) // // Update additive view. // -[[__call("ScriptS")]] -void Lith_PlayerView(struct player *p) +script void Lith_PlayerView(struct player *p) { float addp = 0, addy = 0; @@ -151,8 +146,7 @@ void Lith_PlayerView(struct player *p) // // Lith_PlayerStyle // -[[__call("ScriptS")]] -void Lith_PlayerStyle(struct player *p) +script void Lith_PlayerStyle(struct player *p) { if(p->scopetoken) { ACS_SetActorProperty(0, APROP_RenderStyle, STYLE_Subtract); @@ -166,8 +160,7 @@ void Lith_PlayerStyle(struct player *p) // // Lith_PlayerHUD // -[[__call("ScriptS")]] -void Lith_PlayerHUD(struct player *p) +script void Lith_PlayerHUD(struct player *p) { ACS_SetHudSize(320, 200); @@ -212,8 +205,7 @@ void Lith_PlayerHUD(struct player *p) // // Lith_PlayerLevelup // -[[__call("ScriptS")]] -void Lith_PlayerLevelup(struct player *p) +script void Lith_PlayerLevelup(struct player *p) { if(p->old.attr.level && p->old.attr.level < p->attr.level) { ACS_LocalAmbientSound("player/levelup", 127); diff --git a/source/Main/p_save.c b/source/Main/p_save.c index fe4c35b..d584d02 100644 --- a/source/Main/p_save.c +++ b/source/Main/p_save.c @@ -9,8 +9,7 @@ // // Lith_PlayerSaveData // -[[__call("ScriptS")]] -void Lith_PlayerSaveData(struct player *p) +script void Lith_PlayerSaveData(struct player *p) { savefile_t *save; @@ -21,8 +20,7 @@ void Lith_PlayerSaveData(struct player *p) // // Lith_PlayerLoadData // -[[__call("ScriptS")]] -void Lith_PlayerLoadData(struct player *p) +script void Lith_PlayerLoadData(struct player *p) { savefile_t *save; diff --git a/source/Main/p_savedata.c b/source/Main/p_savedata.c index c585b18..8157552 100644 --- a/source/Main/p_savedata.c +++ b/source/Main/p_savedata.c @@ -38,8 +38,7 @@ savefile_t *Lith_SaveBegin(struct player *p) // // Lith_SaveEnd // -[[__call("ScriptS")]] -void Lith_SaveEnd(savefile_t *save) +script void Lith_SaveEnd(savefile_t *save) { Lith_SaveWriteChunk(save, Ident_Lend, SaveV_Lend, 0); fclose(save->fp); diff --git a/source/Main/p_shop.c b/source/Main/p_shop.c index 5d7459f..340d40e 100644 --- a/source/Main/p_shop.c +++ b/source/Main/p_shop.c @@ -11,7 +11,7 @@ enum { typedef struct shopitem_s { - [[__anonymous]] shopdef_t shopdef; + anonymous shopdef_t shopdef; int pclass; int count; __str classname; diff --git a/source/Main/p_upgrades.c b/source/Main/p_upgrades.c index da7390d..898018e 100644 --- a/source/Main/p_upgrades.c +++ b/source/Main/p_upgrades.c @@ -222,8 +222,7 @@ void Lith_UpgrSetOwned(struct player *p, upgrade_t *upgr) // // Lith_PlayerInitUpgrades // -[[__call("ScriptS")]] -void Lith_PlayerInitUpgrades(struct player *p) +script void Lith_PlayerInitUpgrades(struct player *p) { #define CheckPClass() (UpgrInfo[i].pclass & p->pclass) for(int i = 0; i < UpgrMax; i++) @@ -292,8 +291,7 @@ void Lith_PlayerReinitUpgrades(struct player *p) // // Lith_PlayerUpdateUpgrades // -[[__call("ScriptS")]] -void Lith_PlayerUpdateUpgrades(struct player *p) +script void Lith_PlayerUpdateUpgrades(struct player *p) { ForUpgrade(upgr) if(upgr->active && upgr->info->Update) @@ -303,8 +301,7 @@ void Lith_PlayerUpdateUpgrades(struct player *p) // // Lith_PlayerRenderUpgrades // -[[__call("ScriptS")]] -void Lith_PlayerRenderUpgrades(struct player *p) +script void Lith_PlayerRenderUpgrades(struct player *p) { ForUpgrade(upgr) if(upgr->active && upgr->info->Render) { diff --git a/source/Main/p_weapons.c b/source/Main/p_weapons.c index f645951..b07b13f 100644 --- a/source/Main/p_weapons.c +++ b/source/Main/p_weapons.c @@ -84,8 +84,7 @@ static void Lith_PickupScore(struct player *p, int parm) // // Lith_WeaponPickup // -[[__call("ScriptS"), __extern("ACS")]] -bool Lith_WeaponPickup(int name) +script acs bool Lith_WeaponPickup(int name) { extern void Lith_PickupMessage(struct player *p, weaponinfo_t const *info); extern int Lith_WeaponFromName(struct player *p, int name); @@ -132,8 +131,7 @@ bool Lith_WeaponPickup(int name) // // Lith_CircleSpread // -[[__call("ScriptS"), __extern("ACS")]] -fixed Lith_CircleSpread(fixed mdx, fixed mdy, bool getpitch) +script acs fixed Lith_CircleSpread(fixed mdx, fixed mdy, bool getpitch) { static fixed A; static fixed P; @@ -156,8 +154,7 @@ fixed Lith_CircleSpread(fixed mdx, fixed mdy, bool getpitch) // // Lith_ChargeFistDamage // -[[__call("ScriptS"), __extern("ACS")]] -int Lith_ChargeFistDamage() +script acs int Lith_ChargeFistDamage() { int amount = InvNum("Lith_FistCharge"); InvTake("Lith_FistCharge", 0x7FFFFFFF); @@ -181,8 +178,7 @@ void Lith_GSInit_Weapon(void) // // Update information on what weapons we have. // -[[__call("ScriptS")]] -void Lith_PlayerPreWeapons(struct player *p) +script void Lith_PlayerPreWeapons(struct player *p) { weapondata_t *w = &p->weapon; @@ -264,8 +260,7 @@ void Lith_PlayerPreWeapons(struct player *p) // // Lith_PlayerUpdateWeapons // -[[__call("ScriptS")]] -void Lith_PlayerUpdateWeapons(struct player *p) +script void Lith_PlayerUpdateWeapons(struct player *p) { __with(int heat = ACS_CheckInventory("Lith_SMGHeat");) { if(heat < 100) ACS_TakeInventory("Lith_SMGHeat", 5); @@ -282,8 +277,7 @@ void Lith_PlayerUpdateWeapons(struct player *p) // // Lith_AmmoRunOut // -[[__call("ScriptS"), __extern("ACS")]] -fixed Lith_AmmoRunOut(bool ro, fixed mul) +script acs fixed Lith_AmmoRunOut(bool ro, fixed mul) { withplayer(LocalPlayer) { @@ -301,8 +295,7 @@ fixed Lith_AmmoRunOut(bool ro, fixed mul) // // Lith_GetFinalizerMaxHealth // -[[__call("ScriptS"), __extern("ACS")]] -int Lith_GetFinalizerMaxHealth(void) +script acs int Lith_GetFinalizerMaxHealth(void) { int sh = ACS_GetActorProperty(0, APROP_SpawnHealth); @@ -315,8 +308,7 @@ int Lith_GetFinalizerMaxHealth(void) // // Lith_SwitchRifleMode // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_SwitchRifleFiremode(void) +script acs void Lith_SwitchRifleFiremode(void) { withplayer(LocalPlayer) { @@ -333,8 +325,7 @@ void Lith_SwitchRifleFiremode(void) // // Lith_ResetRifleMode // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_ResetRifleMode() +script acs void Lith_ResetRifleMode() { withplayer(LocalPlayer) if(p->getCVarI("lith_weapons_riflemodeclear")) @@ -344,8 +335,7 @@ void Lith_ResetRifleMode() // // Lith_SurgeOfDestiny // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_SurgeOfDestiny(void) +script acs void Lith_SurgeOfDestiny(void) { for(int i = 0; i < (35 * 7) / 2; i++) { InvGive("Lith_SurgeOfDestiny", 1); @@ -356,8 +346,7 @@ void Lith_SurgeOfDestiny(void) // // Lith_GetWRF // -[[__call("ScriptS"), __extern("ACS")]] -int Lith_GetWRF(void) +script acs int Lith_GetWRF(void) { enum { diff --git a/source/Main/u_7777777.c b/source/Main/u_7777777.c index 129ca6a..9adc81a 100644 --- a/source/Main/u_7777777.c +++ b/source/Main/u_7777777.c @@ -22,8 +22,7 @@ void Upgr_7777777_Deactivate(struct player *p, upgrade_t *upgr) // // Update // -[[__call("ScriptS")]] -void Upgr_7777777_Update(struct player *p, upgrade_t *upgr) +script void Upgr_7777777_Update(struct player *p, upgrade_t *upgr) { fixed vel = -2; if(p->velz > 0) vel = p->velz; diff --git a/source/Main/u_adrenaline.c b/source/Main/u_adrenaline.c index 311fe0f..328085d 100644 --- a/source/Main/u_adrenaline.c +++ b/source/Main/u_adrenaline.c @@ -17,8 +17,7 @@ void Upgr_Adrenaline_Activate(struct player *p, upgrade_t *upgr) // // Update // -[[__call("ScriptS")]] -void Upgr_Adrenaline_Update(struct player *p, upgrade_t *upgr) +script void Upgr_Adrenaline_Update(struct player *p, upgrade_t *upgr) { // Charge if(UData.charge < CHARGE_MAX) diff --git a/source/Main/u_cyberlegs.c b/source/Main/u_cyberlegs.c index 84eef92..c433ac3 100644 --- a/source/Main/u_cyberlegs.c +++ b/source/Main/u_cyberlegs.c @@ -24,8 +24,7 @@ void Upgr_CyberLegs_Deactivate(struct player *p, upgrade_t *upgr) // // Update // -[[__call("ScriptS")]] -void Upgr_CyberLegs_Update(struct player *p, upgrade_t *upgr) +script void Upgr_CyberLegs_Update(struct player *p, upgrade_t *upgr) { fixed absvel = absk(p->old.velz) * 10.0k; diff --git a/source/Main/u_goldeneye.c b/source/Main/u_goldeneye.c index 88a2f3c..f3d7476 100644 --- a/source/Main/u_goldeneye.c +++ b/source/Main/u_goldeneye.c @@ -6,8 +6,7 @@ // // Update // -[[__call("ScriptS")]] -void Upgr_Goldeneye_Update(struct player *p, upgrade_t *upgr) +script void Upgr_Goldeneye_Update(struct player *p, upgrade_t *upgr) { if(ACS_Random(0, 0x7F) < 0x50) { diff --git a/source/Main/u_homingrpg.c b/source/Main/u_homingrpg.c index c302a53..21ebc43 100644 --- a/source/Main/u_homingrpg.c +++ b/source/Main/u_homingrpg.c @@ -9,8 +9,7 @@ // // CheckTarget // -[[__call("ScriptS")]] -static int CheckTarget(struct player *p) +script static int CheckTarget(struct player *p) { if(ACS_SetActivator(0, AAPTR_PLAYER_GETTARGET)) return Lith_UniqueID(0); @@ -23,8 +22,7 @@ static int CheckTarget(struct player *p) // // Lith_HomingMissile // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_HomingMissile() +script acs void Lith_HomingMissile() { struct player *p = Lith_GetPlayer(0, AAPTR_TARGET); ACS_SetPointer(AAPTR_TRACER, p->tid, AAPTR_TRACER); @@ -33,8 +31,7 @@ void Lith_HomingMissile() // // Update // -[[__call("ScriptS")]] -void Upgr_HomingRPG_Update(struct player *p, upgrade_t *upgr) +script void Upgr_HomingRPG_Update(struct player *p, upgrade_t *upgr) { if(p->weapontype == weapon_launcher) { diff --git a/source/Main/u_implying.c b/source/Main/u_implying.c index 9ebdbe0..8c39863 100644 --- a/source/Main/u_implying.c +++ b/source/Main/u_implying.c @@ -8,8 +8,7 @@ // // Update // -[[__call("ScriptS")]] -void Upgr_Implying_Update(struct player *p, upgrade_t *upgr) +script void Upgr_Implying_Update(struct player *p, upgrade_t *upgr) { static __str strings[] = { "\Cd>implying", diff --git a/source/Main/u_instadeath.c b/source/Main/u_instadeath.c index e9806d8..97fa75b 100644 --- a/source/Main/u_instadeath.c +++ b/source/Main/u_instadeath.c @@ -6,8 +6,7 @@ // // Update // -[[__call("ScriptS")]] -void Upgr_InstaDeath_Update(struct player *p, upgrade_t *upgr) +script void Upgr_InstaDeath_Update(struct player *p, upgrade_t *upgr) { if(p->health < p->oldhealth) InvGive("Lith_Die", 1); diff --git a/source/Main/u_jetbooster.c b/source/Main/u_jetbooster.c index 9607998..8411b81 100644 --- a/source/Main/u_jetbooster.c +++ b/source/Main/u_jetbooster.c @@ -18,8 +18,7 @@ void Upgr_JetBooster_Activate(struct player *p, upgrade_t *upgr) // // Update // -[[__call("ScriptS")]] -void Upgr_JetBooster_Update(struct player *p, upgrade_t *upgr) +script void Upgr_JetBooster_Update(struct player *p, upgrade_t *upgr) { UData.discharged = UData.charge > 60 && UData.charge < CHARGE_MAX; diff --git a/source/Main/u_lolsords.c b/source/Main/u_lolsords.c index 047cdd5..83f946c 100644 --- a/source/Main/u_lolsords.c +++ b/source/Main/u_lolsords.c @@ -26,8 +26,7 @@ void Upgr_lolsords_Deactivate(struct player *p, upgrade_t *upgr) // // Update // -[[__call("ScriptS")]] -void Upgr_lolsords_Update(struct player *p, upgrade_t *upgr) +script void Upgr_lolsords_Update(struct player *p, upgrade_t *upgr) { ACS_SetWeapon("Lith_Sword"); } diff --git a/source/Main/u_magic.c b/source/Main/u_magic.c index 87c4a31..1a7cdf0 100644 --- a/source/Main/u_magic.c +++ b/source/Main/u_magic.c @@ -31,8 +31,7 @@ static struct magic_info const minf[] = { // // GiveMagic // -[[__call("ScriptS")]] -static void GiveMagic(struct magic_info const *m) +script static void GiveMagic(struct magic_info const *m) { InvGive(m->classname, 1); ACS_SetWeapon(m->classname); @@ -41,8 +40,7 @@ static void GiveMagic(struct magic_info const *m) // // UpdateMagicUI // -[[__call("ScriptS")]] -static void UpdateMagicUI(struct player *p, upgrade_t *upgr) +script static void UpdateMagicUI(struct player *p, upgrade_t *upgr) { gui_state_t *g = &UData.gst; @@ -86,8 +84,7 @@ static void UpdateMagicUI(struct player *p, upgrade_t *upgr) // // GivePlayerZ // -[[__call("ScriptS")]] -static void GivePlayerZ(int tid, struct player *p, __str name) +script static void GivePlayerZ(int tid, struct player *p, __str name) { while(ACS_ThingCount(T_NONE, tid)) { ACS_SetUserVariable(tid, name, p->z); @@ -100,8 +97,7 @@ static void GivePlayerZ(int tid, struct player *p, __str name) // // Lith_SetMagicUI // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_SetMagicUI(bool on) +script acs void Lith_SetMagicUI(bool on) { withplayer(LocalPlayer) { @@ -135,8 +131,7 @@ void Lith_SetMagicUI(bool on) // // Update // -[[__call("ScriptS")]] -void Upgr_Magic_Update(struct player *p, upgrade_t *upgr) +script void Upgr_Magic_Update(struct player *p, upgrade_t *upgr) { fixed manaperc = p->mana / (fixed)p->manamax; diff --git a/source/Main/u_punctcannon.c b/source/Main/u_punctcannon.c index f0ac697..9d18ac7 100644 --- a/source/Main/u_punctcannon.c +++ b/source/Main/u_punctcannon.c @@ -8,8 +8,7 @@ // // Lith_PunctuatorFire // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_PunctuatorFire(void) +script acs void Lith_PunctuatorFire(void) { withplayer(LocalPlayer) { diff --git a/source/Main/u_reactarmor.c b/source/Main/u_reactarmor.c index 12fd8a4..11b1cfc 100644 --- a/source/Main/u_reactarmor.c +++ b/source/Main/u_reactarmor.c @@ -46,8 +46,7 @@ static void RA_Give(__str name, int n) // // Lith_RA_Give // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_RA_Give(int num) +script acs void Lith_RA_Give(int num) { withplayer(LocalPlayer) { diff --git a/source/Main/u_reflexwetw.c b/source/Main/u_reflexwetw.c index 5719b56..f8b98a2 100644 --- a/source/Main/u_reflexwetw.c +++ b/source/Main/u_reflexwetw.c @@ -10,8 +10,7 @@ // // Lith_DodgeView // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_DodgeView() +script acs void Lith_DodgeView() { withplayer(LocalPlayer) { @@ -49,8 +48,7 @@ void Upgr_ReflexWetw_Deactivate(struct player *p, upgrade_t *upgr) // // Update // -[[__call("ScriptS")]] -void Upgr_ReflexWetw_Update(struct player *p, upgrade_t *upgr) +script void Upgr_ReflexWetw_Update(struct player *p, upgrade_t *upgr) { if(UData.charge < CHARGE_MAX) UData.charge++; diff --git a/source/Main/u_stealthsys.c b/source/Main/u_stealthsys.c index 092abbd..8e1caf0 100644 --- a/source/Main/u_stealthsys.c +++ b/source/Main/u_stealthsys.c @@ -17,8 +17,7 @@ void Upgr_StealthSys_Deactivate(struct player *p, upgrade_t *upgr) // // Update // -[[__call("ScriptS")]] -void Upgr_StealthSys_Update(struct player *p, upgrade_t *upgr) +script void Upgr_StealthSys_Update(struct player *p, upgrade_t *upgr) { fixed vel = absk(p->getVel()) / 10.0; p->alpha = UData.mulvel = lerpk(UData.mulvel, vel, 0.02); diff --git a/source/Main/u_unceunce.c b/source/Main/u_unceunce.c index 648189f..5d2518a 100644 --- a/source/Main/u_unceunce.c +++ b/source/Main/u_unceunce.c @@ -23,8 +23,7 @@ void Upgr_UNCEUNCE_Deactivate(struct player *p, upgrade_t *upgr) // // Update // -[[__call("ScriptS")]] -void Upgr_UNCEUNCE_Update(struct player *p, upgrade_t *upgr) +script void Upgr_UNCEUNCE_Update(struct player *p, upgrade_t *upgr) { fixed reeeed = ACS_Sin(p->ticks / 35.0) + 1.0 / 2.0; fixed greeen = ACS_Cos(p->ticks / 24.0) + 1.0 / 2.0; diff --git a/source/Main/u_vitalscan.c b/source/Main/u_vitalscan.c index 89d029b..9eb5b52 100644 --- a/source/Main/u_vitalscan.c +++ b/source/Main/u_vitalscan.c @@ -12,8 +12,7 @@ // // Update // -[[__call("ScriptS")]] -void Upgr_VitalScan_Update(struct player *p, upgrade_t *upgr) +script void Upgr_VitalScan_Update(struct player *p, upgrade_t *upgr) { ACS_SetActivator(0, AAPTR_PLAYER_GETTARGET); diff --git a/source/Main/u_zoom.c b/source/Main/u_zoom.c index 9a8925e..7b0c346 100644 --- a/source/Main/u_zoom.c +++ b/source/Main/u_zoom.c @@ -13,8 +13,7 @@ // // Lith_KeyZoom // -[[__call("ScriptS"), __extern("ACS"), __script("net")]] -void Lith_KeyZoom(int amt) +script acs net void Lith_KeyZoom(int amt) { if(ACS_Timer() < 10) return; @@ -42,8 +41,7 @@ void Upgr_Zoom_Deactivate(struct player *p, upgrade_t *upgr) // // Update // -[[__call("ScriptS")]] -void Upgr_Zoom_Update(struct player *p, upgrade_t *upgr) +script void Upgr_Zoom_Update(struct player *p, upgrade_t *upgr) { if(UData.vzoom < UData.zoom) UData.vzoom = lerpf(UData.vzoom, UData.zoom, 0.099); diff --git a/source/Main/w_boss.c b/source/Main/w_boss.c index a931444..85a4b90 100644 --- a/source/Main/w_boss.c +++ b/source/Main/w_boss.c @@ -122,8 +122,7 @@ static bool CheckDead(struct boss *b, int num) // // Lith_PhantomSound // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_PhantomSound(void) +script acs void Lith_PhantomSound(void) { ACS_AmbientSound("enemies/phantom/spawned", 127); } @@ -131,8 +130,7 @@ void Lith_PhantomSound(void) // // Lith_PhantomTeleport // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_PhantomTeleport(void) +script acs void Lith_PhantomTeleport(void) { fixed ang = ACS_GetActorAngle(0); @@ -147,8 +145,7 @@ void Lith_PhantomTeleport(void) // // Lith_PhantomDeath // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_PhantomDeath(void) +script acs void Lith_PhantomDeath(void) { ACS_StopSound(0, 7); @@ -192,8 +189,7 @@ void Lith_PhantomDeath(void) // // Lith_SpawnBoss // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_SpawnBoss(void) +script acs void Lith_SpawnBoss(void) { if(!boss) return; @@ -211,8 +207,7 @@ void Lith_SpawnBoss(void) // // Lith_TriggerBoss_Script // -[[__call("ScriptS"), __extern("ACS"), __address("Lith_TriggerBoss"), __optional_args(1)]] -void Lith_TriggerBoss_Script(int diff, int num, int phase) +script acs address("Lith_TriggerBoss") optargs(1) void Lith_TriggerBoss_Script(int diff, int num, int phase) { switch(diff) { @@ -230,8 +225,7 @@ void Lith_TriggerBoss_Script(int diff, int num, int phase) // // Lith_SpawnBosses // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_SpawnBosses(i96 sum, bool force) +script acs void Lith_SpawnBosses(i96 sum, bool force) { if(!force && sum < scorethreshold) return; diff --git a/source/Main/w_cbi.c b/source/Main/w_cbi.c index d124228..8ae6f42 100644 --- a/source/Main/w_cbi.c +++ b/source/Main/w_cbi.c @@ -76,8 +76,7 @@ void Lith_InstallSpawnedCBIItems(void) // // Lith_CBIItemWasSpawned // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_CBIItemWasSpawned(int num) +script acs void Lith_CBIItemWasSpawned(int num) { cbispawn[cbispawniter++] = num; } @@ -85,8 +84,7 @@ void Lith_CBIItemWasSpawned(int num) // // Lith_PickupCBIItem // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_PickupCBIItem(int num) +script acs void Lith_PickupCBIItem(int num) { withplayer(LocalPlayer) Lith_FadeFlash(0, 255, 0, 0.7, 0.5); diff --git a/source/Main/w_decorate.c b/source/Main/w_decorate.c index d13098c..9260332 100644 --- a/source/Main/w_decorate.c +++ b/source/Main/w_decorate.c @@ -10,8 +10,7 @@ // How to make DECORATE into a decent VM: Registers! #define PVarFunc(fn, expr) \ - [[__call("ScriptS"), __extern("ACS")]] \ - int fn \ + script acs int fn \ { \ withplayer(LocalPlayer) { \ int *val = &p->decvars[var - 1]; \ @@ -21,8 +20,7 @@ } #define WVarFunc(fn, expr) \ - [[__call("ScriptS"), __extern("ACS")]] \ - int fn {int *val = &world.decvars[var - 1]; return expr;} + script acs int fn {int *val = &world.decvars[var - 1]; return expr;} #define RegisterMachine(reg, name) \ reg(L##name##Get(int var ), (*val) ) \ @@ -43,8 +41,7 @@ RegisterMachine(WVarFunc, WVar) // // Lith_UniqueTID // -[[__call("ScriptS"), __extern("ACS")]] -int Lith_UniqueTID(void) +script acs int Lith_UniqueTID(void) { return ACS_UniqueTID(); } @@ -52,8 +49,7 @@ int Lith_UniqueTID(void) // // Lith_Timer // -[[__call("ScriptS"), __extern("ACS")]] -int Lith_Timer(void) +script acs int Lith_Timer(void) { return ACS_Timer(); } @@ -61,8 +57,7 @@ int Lith_Timer(void) // // Lith_UpdateScore // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_UpdateScore(void) +script acs void Lith_UpdateScore(void) { i96 score = ACS_CheckInventory("Lith_ScoreCount") * (double)RandomFloat(0.7f, 1.2f); Lith_GiveAllScore(score, false); @@ -72,8 +67,7 @@ void Lith_UpdateScore(void) // // Lith_Velocity // -[[__call("ScriptS"), __extern("ACS")]] -fixed Lith_Velocity(fixed velx, fixed vely) +script acs fixed Lith_Velocity(fixed velx, fixed vely) { fixed x = ACS_GetActorX(0); fixed y = ACS_GetActorY(0); @@ -83,8 +77,7 @@ fixed Lith_Velocity(fixed velx, fixed vely) // // Lith_VelHax // -[[__call("ScriptS"), __extern("ACS")]] -int Lith_VelHax(int fuck) +script acs int Lith_VelHax(int fuck) { ACS_SetActivator(0, AAPTR_MASTER); @@ -101,8 +94,7 @@ int Lith_VelHax(int fuck) // // Lith_Barrier // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_Barrier() +script acs void Lith_Barrier() { withplayer(LocalPlayer) for(int i = 0; p->active && i < 35 * 30; i++) @@ -115,8 +107,7 @@ void Lith_Barrier() // // Lith_BarrierBullets // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_BarrierBullets() +script acs void Lith_BarrierBullets() { struct player *p = Lith_GetPlayer(0, AAPTR_TARGET); @@ -134,8 +125,7 @@ void Lith_BarrierBullets() // // Lith_BarrierCheck // -[[__call("ScriptS"), __extern("ACS")]] -bool Lith_BarrierCheck() +script acs bool Lith_BarrierCheck() { ACS_SetActivatorToTarget(0); return ACS_CheckFlag(0, "COUNTKILL"); @@ -144,8 +134,7 @@ bool Lith_BarrierCheck() // // Lith_PoisonFXTicker // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_PoisonFXTicker() +script acs void Lith_PoisonFXTicker() { for(int i = 0; i < 17; i++) { diff --git a/source/Main/w_dialogue.c b/source/Main/w_dialogue.c index 3c84318..b57ee88 100644 --- a/source/Main/w_dialogue.c +++ b/source/Main/w_dialogue.c @@ -19,8 +19,7 @@ extern struct dlgdef *lmvar dlgdefs; // Static Functions ----------------------------------------------------------| -[[__optional_args(1)]] -static int *NextCode(struct pstate *d); +optargs(1) static int *NextCode(struct pstate *d); static void GetStatement(struct pstate *d); // Types ---------------------------------------------------------------------| diff --git a/source/Main/w_dmon.c b/source/Main/w_dmon.c index 99f76e4..c81c5b5 100644 --- a/source/Main/w_dmon.c +++ b/source/Main/w_dmon.c @@ -8,7 +8,7 @@ // Static Objects ------------------------------------------------------------| // This is lazy-allocated. Don't touch or GDCC will break your computer's face. -[[__no_init]] static dmon_t dmonalloc[DMON_MAX]; +noinit static dmon_t dmonalloc[DMON_MAX]; // Extern Objects ------------------------------------------------------------| @@ -60,8 +60,7 @@ void DmonDebugInfo(void) // // DmonPtr // -[[__call("ScriptS")]] -dmon_t *DmonPtr(int tid, int ptr) +script dmon_t *DmonPtr(int tid, int ptr) { if(tid || ptr) ACS_SetActivator(tid, ptr); diff --git a/source/Main/w_monster.c b/source/Main/w_monster.c index 177c267..18c4a55 100644 --- a/source/Main/w_monster.c +++ b/source/Main/w_monster.c @@ -240,8 +240,7 @@ static void ApplyLevels(dmon_t *m, int prev) // // ShowBarrier // -[[__call("StkCall")]] -static void ShowBarrier(dmon_t const *m, fixed alpha) +stkcall static void ShowBarrier(dmon_t const *m, fixed alpha) { bool anyplayer = false; @@ -329,8 +328,7 @@ static void ApplyPainResist(dmon_t *m) // Spawn a Monster Soul and temporarily set the species of it until the // actor is no longer solid, so it won't explode immediately. // -[[__call("ScriptS")]] -static void SoulCleave(dmon_t *m, struct player *p) +script static void SoulCleave(dmon_t *m, struct player *p) { int tid = ACS_UniqueTID(); ACS_SpawnForced("Lith_MonsterSoul", m->ms->x, m->ms->y, m->ms->z + 16, tid); @@ -420,8 +418,7 @@ static void OnDeath(dmon_t *m) // // Lith_MonsterMain // -[[__call("ScriptS"), __alloc_Aut(0x7F)]] -void Lith_MonsterMain(dmon_t *m) +script stksize(0x7f) void Lith_MonsterMain(dmon_t *m) { struct dmon_stat ms = {}; @@ -464,8 +461,7 @@ void Lith_MonsterMain(dmon_t *m) // // Lith_MonsterInfo // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_MonsterInfo(int tid) +script acs void Lith_MonsterInfo(int tid) { if(tid) ACS_SetActivator(tid); while(!world.gsinit) ACS_Delay(1); @@ -501,8 +497,7 @@ void Lith_MonsterInfo(int tid) // // Lith_MonsterFinalized // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_MonsterFinalized() +script acs void Lith_MonsterFinalized() { ifauto(dmon_t *, m, DmonPtr()) OnFinalize(m); diff --git a/source/Main/w_title.c b/source/Main/w_title.c index efe1468..5933808 100644 --- a/source/Main/w_title.c +++ b/source/Main/w_title.c @@ -15,8 +15,7 @@ enum // // Blinker // -[[__call("ScriptS")]] -void Blinker(void) +script void Blinker(void) { static int const time = 20; @@ -47,8 +46,7 @@ void Blinker(void) // // Lith_Title // -[[__call("ScriptS")]] -void Lith_Title(void) +script void Lith_Title(void) { ACS_Delay(35*5); diff --git a/source/Main/w_world.c b/source/Main/w_world.c index df9dcb4..c63b42e 100644 --- a/source/Main/w_world.c +++ b/source/Main/w_world.c @@ -39,8 +39,7 @@ static bool dorain; // Extern Functions ----------------------------------------------------------| -[[__call("ScriptS"), __extern("ACS")]] -void Lith_SpawnBosses(i96 sum, bool force); +script acs void Lith_SpawnBosses(i96 sum, bool force); // // Lith_GetWorldExtern @@ -53,8 +52,7 @@ worldinfo_t *Lith_GetWorldExtern(void) // // Lith_FreezeTime // -[[__call("StkCall")]] -void Lith_FreezeTime(bool on) +stkcall void Lith_FreezeTime(bool on) { static int lmvar frozen; @@ -95,8 +93,7 @@ void Lith_FreezeTime(bool on) // // Lith_BeginAngles // -[[__call("StkCall")]] -void Lith_BeginAngles(int x, int y) +stkcall void Lith_BeginAngles(int x, int y) { world.a_cur = 0; for(int i = 0; i < countof(world.a_angles); i++) @@ -111,8 +108,7 @@ void Lith_BeginAngles(int x, int y) // // Lith_AddAngle // -[[__call("StkCall")]] -fixed Lith_AddAngle(int x, int y) +stkcall fixed Lith_AddAngle(int x, int y) { if(world.a_cur >= countof(world.a_angles)) return 0; @@ -125,8 +121,7 @@ fixed Lith_AddAngle(int x, int y) // // Lith_AddAngleScript // -[[__call("ScriptS"), __extern("ACS"), __address("Lith_AddAngle")]] -void Lith_AddAngleScript(int x, int y) +script acs address("Lith_AddAngle") void Lith_AddAngleScript(int x, int y) { Lith_AddAngle(x, y); } @@ -178,8 +173,7 @@ int Lith_UniqueID(int tid) // // Lith_EmitScore // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_EmitScore(int amount) +script acs void Lith_EmitScore(int amount) { Lith_GiveAllScore(amount, false); } @@ -187,8 +181,7 @@ void Lith_EmitScore(int amount) // // Lith_EmitEXP // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_EmitEXP(int amount) +script acs void Lith_EmitEXP(int amount) { Lith_GiveAllEXP(amount); } @@ -196,8 +189,7 @@ void Lith_EmitEXP(int amount) // // Lith_MakeSerious // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_MakeSerious() +script acs void Lith_MakeSerious() { ACS_SetActorProperty(0, APROP_RenderStyle, STYLE_None); ACS_SetActorPropertyString(0, APROP_ActiveSound, "silence"); @@ -208,8 +200,7 @@ void Lith_MakeSerious() // // LPData // -[[__call("ScriptS"), __extern("ACS")]] -int LPData(int info, int permutation, bool target) +script acs int LPData(int info, int permutation, bool target) { if(target) ACS_SetActivatorToTarget(0); @@ -230,8 +221,7 @@ int LPData(int info, int permutation, bool target) // // LWData // -[[__call("ScriptS"), __extern("ACS")]] -int LWData(int info) +script acs int LWData(int info) { switch(info) { @@ -249,8 +239,7 @@ int LWData(int info) // // Lith_RainDropSpawn // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_RainDropSpawn() +script acs void Lith_RainDropSpawn() { if(rain_chk) { @@ -266,8 +255,7 @@ void Lith_RainDropSpawn() // // DoRain // -[[__call("ScriptS")]] -static void DoRain() +script static void DoRain() { // Doesn't work in multiplayer, sorry! if(ACS_PlayerCount() > 1) @@ -338,8 +326,7 @@ static void DoPayout(void) Lith_ForPlayer() { - [[__call("ScriptS")]] - extern void Lith_PlayerPayout(struct player *p); + script extern void Lith_PlayerPayout(struct player *p); Lith_PlayerPayout(p); } @@ -350,8 +337,7 @@ static void DoPayout(void) // // CheckEnemyCompat // -[[__call("ScriptS")]] -static void CheckEnemyCompat(void) +script static void CheckEnemyCompat(void) { if(ACS_GetCVar("sv_nomonsters") || world.enemycheck) return; @@ -380,8 +366,7 @@ static void CheckEnemyCompat(void) // // SpawnBoss // -[[__call("ScriptS")]] -static void SpawnBoss() +script static void SpawnBoss() { ACS_Delay(1); // Delay another tic for monster spawners. @@ -607,13 +592,11 @@ static void WInit(void) // // Lith_World // -[[__call("ScriptS"), __script("open")]] -static void Lith_World(void) +script type("open") static void Lith_World(void) { begin: if(ACS_GameType() == GAME_TITLE_MAP) { - [[__call("ScriptS")]] - extern void Lith_Title(void); + script extern void Lith_Title(void); Lith_Title(); return; } @@ -719,8 +702,7 @@ begin: // // Lith_WorldReopen // -[[__call("ScriptS"), __extern("ACS")]] -void Lith_WorldReopen(void) +script acs void Lith_WorldReopen(void) { reopen = true; } @@ -728,8 +710,7 @@ void Lith_WorldReopen(void) // // Lith_WorldUnload // -[[__call("ScriptS"), __script("unloading")]] -static void Lith_WorldUnload(void) +script type("unloading") static void Lith_WorldUnload(void) { extern void Lith_InstallSpawnedCBIItems(void); world.unloaded = true;