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LithOS3 is a development library for ZDoom designed to provide an in-game graphical user interface and OS-like capabilities.
 
 
 
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Marrub 4339cc7296 Mega commit.
Create WinMan module.
Remove HudMessage module.
Update tests.
Add (somewhat test) fonts.
Callback: Rename some things
Control: Improve font loading nonsense
Control: Make descendants have a head and tail pointer
Control: Move Lth_ControlCall to Callback
Control: Add Lth_ControlInit convenience macro
Context: Add scaled drawing
Context: Split into WinMan
Context: Fix trying to access a null pointer in Lth_ContextResource
Draw: Add more contextualized drawing functions
Font: Fully implement Unicode font rendering and loading
HashMap: Rename Lth_HashMapFree to Lth_HashMapDestroy
Window: Update code
2016-11-21 01:33:10 -05:00
fonts/SmallFont Mega commit. 2016-11-21 01:33:10 -05:00
lithos_c Mega commit. 2016-11-21 01:33:10 -05:00
lithos_fs/fonts Mega commit. 2016-11-21 01:33:10 -05:00
lithos_gfx Mega commit. 2016-11-21 01:33:10 -05:00
lithos_tools Add Manifest module. 2016-10-21 15:05:29 -04:00
.gitignore Remove binary files from tree. 2016-10-20 21:49:49 -04:00
COPYLIB Create Token and TokenStream modules. 2016-10-20 19:55:35 -04:00
LICENSE Initial commit 2016-10-17 11:57:44 -04:00
README.md Move README to README.md 2016-11-21 00:15:22 -05:00
loadacs.txt Initial commit 2016-10-17 11:57:44 -04:00

README.md

LithOS3 is a development library for ZDoom designed to provide an in-game graphical user interface and OS-like capabilities.