HLua/common
Dominik Tugend a800ff8246 Visual C++ 2010 Express support
fixes ValveSoftware/halflife#1338

Changes:
- added project files for Visual C++ 2010 Express
- resolved function calls that would otherwise be ambiguous now
- solved ARRAYSIZE macro and HSPRITE type collisions with Windows.h and
  winsock.h includes by guarding the includes

TODO:
We should think about if we actually should instead link to a .h that
defines / redirects the required macros, so that platform differences
would be limited to a few .cpp files (meaning not including windows.h in a
huge number of files as it is now), see the issue above for details.
2013-10-06 21:22:29 +02:00
..
Sequence.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
beamdef.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
cl_entity.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
com_model.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
con_nprint.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
const.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
crc.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
cvardef.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
demo_api.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
director_cmds.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
dlight.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
dll_state.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
entity_state.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
entity_types.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
enums.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
event_api.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
event_args.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
event_flags.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
hltv.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
in_buttons.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
interface.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
interface.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
ivoicetweak.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
mathlib.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
net_api.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
netadr.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
nowin.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
parsemsg.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
parsemsg.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
particledef.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
pmtrace.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
port.h Visual C++ 2010 Express support 2013-10-06 21:22:29 +02:00
qfont.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
r_efx.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
r_studioint.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
ref_params.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
screenfade.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
studio_event.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
triangleapi.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
usercmd.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
weaponinfo.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
winsani_in.h Visual C++ 2010 Express support 2013-10-06 21:22:29 +02:00
winsani_out.h Visual C++ 2010 Express support 2013-10-06 21:22:29 +02:00