HLua/ricochet/dlls/talkmonster.h

27 lines
676 B
C++

/***
*
* Copyright (c) 1999, 2000 Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#ifndef TALKMONSTER_H
#define TALKMONSTER_H
class CTalkMonster : public CBaseMonster
{
public:
static float g_talkWaitTime;
};
#endif //TALKMONSTER_H