HLua/game_shared/shared_util.h

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//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose: dll-agnostic routines (no dll dependencies here)
//
// $NoKeywords: $
//=============================================================================
// Author: Matthew D. Campbell (matt@turtlerockstudios.com), 2003
#ifndef SHARED_UTIL_H
#define SHARED_UTIL_H
#ifdef LINUX
#include <string.h>
#include <wchar.h>
#endif
#include <string.h>
//--------------------------------------------------------------------------------------------------------
/**
* Returns the token parsed by SharedParse()
*/
char *SharedGetToken( void );
//--------------------------------------------------------------------------------------------------------
/**
* Sets the character used to delimit quoted strings. Default is '\"'. Be sure to set it back when done.
*/
void SharedSetQuoteChar( char c );
//--------------------------------------------------------------------------------------------------------
/**
* Parse a token out of a string
*/
const char *SharedParse( const char *data );
//--------------------------------------------------------------------------------------------------------
/**
* Returns true if additional data is waiting to be processed on this line
*/
bool SharedTokenWaiting( const char *buffer );
//--------------------------------------------------------------------------------------------------------
/**
* Simple utility function to allocate memory and duplicate a string
*/
inline char *CloneString( const char *str )
{
if ( !str )
{
char *cloneStr = new char[1];
cloneStr[0] = '\0';
return cloneStr;
}
char *cloneStr = new char [ strlen(str)+1 ];
strcpy( cloneStr, str );
return cloneStr;
}
//--------------------------------------------------------------------------------------------------------
/**
* Simple utility function to allocate memory and duplicate a wide string
*/
inline wchar_t *CloneWString( const wchar_t *str )
{
if ( !str )
{
wchar_t *cloneStr = new wchar_t[1];
cloneStr[0] = L'\0';
return cloneStr;
}
wchar_t *cloneStr = new wchar_t [ wcslen(str)+1 ];
wcscpy( cloneStr, str );
return cloneStr;
}
//--------------------------------------------------------------------------------------------------------------
/**
* snprintf-alike that allows multiple prints into a buffer
*/
char * BufPrintf(char *buf, int& len, const char *fmt, ...);
//--------------------------------------------------------------------------------------------------------------
/**
* wide char version of BufPrintf
*/
wchar_t * BufWPrintf(wchar_t *buf, int& len, const wchar_t *fmt, ...);
//--------------------------------------------------------------------------------------------------------------
/**
* convenience function that prints an int into a static wchar_t*
*/
const wchar_t * NumAsWString( int val );
//--------------------------------------------------------------------------------------------------------------
/**
* convenience function that prints an int into a static char*
*/
const char * NumAsString( int val );
//--------------------------------------------------------------------------------------------------------------
/**
* convenience function that composes a string into a static char*
*/
char * SharedVarArgs(char *format, ...);
//--------------------------------------------------------------------------------------------------------------
/**
* convenience function that composes a string into a static wchar_t* (Win32-only)
*/
wchar_t * SharedWVarArgs(wchar_t *format, ...);
//--------------------------------------------------------------------------------------------------------------
/**
* Wrapper for vgui::localize()->Find() that doesn't return NULL (client-only)
*/
#ifdef CLIENT_DLL
wchar_t* SharedFindString( char *asciiIdentifier );
#endif
#endif // SHARED_UTIL_H