HLua/cl_dll/demo.h

27 lines
562 B
C

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#if !defined( DEMOH )
#define DEMOH
#pragma once
// Types of demo messages we can write/parse
enum
{
TYPE_SNIPERDOT = 0,
TYPE_ZOOM
};
void Demo_WriteBuffer( int type, int size, unsigned char *buffer );
extern int g_demosniper;
extern int g_demosniperdamage;
extern float g_demosniperorg[3];
extern float g_demosniperangles[3];
extern float g_demozoom;
#endif