HLua/cl_dll/GameStudioModelRenderer.h

26 lines
536 B
C++

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#if !defined( GAMESTUDIOMODELRENDERER_H )
#define GAMESTUDIOMODELRENDERER_H
#if defined( _WIN32 )
#pragma once
#endif
/*
====================
CGameStudioModelRenderer
====================
*/
class CGameStudioModelRenderer : public CStudioModelRenderer
{
public:
CGameStudioModelRenderer( void );
};
#endif // GAMESTUDIOMODELRENDERER_H