/* Copyright (C) 2015 Graham Sanderson, All Rights Reserved */ #pragma once #include "lua/lua.hpp" void LuaInit(void); void LuaQuit(void); void LuaCheckNull(void const *vpToCheck); void LuaRegisterGlobals(void); void LuaParseScripts(void); void LuaRunScript(char *szFilename); int LUA_PrintConsole(lua_State *L);