Debug Win32 Release Win32 {6C5EBEF4-40AE-4167-B3D5-26F0AB47E382} Win32Proj dmcdll DynamicLibrary true NotSet DynamicLibrary false true NotSet true $(Configuration)\$(ProjectName)\ $(Configuration)\$(ProjectName)\int\ dmc false $(Configuration)\$(ProjectName)\ $(Configuration)\$(ProjectName)\int\ dmc Level3 Disabled WIN32;_DEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;%(PreprocessorDefinitions) true ..\..\public;..\..\game_shared;..\..\dmc\dlls;..\..\engine;..\..\common;..\..\dmc\pm_shared;..\..\dmc;%(AdditionalIncludeDirectories) MultiThreadedDebug Windows true $(ProjectDir)..\..\dmc\dlls\dmc.def call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb Performing Post-Build Event Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;%(PreprocessorDefinitions) ..\..\public;..\..\game_shared;..\..\dmc\dlls;..\..\engine;..\..\common;..\..\dmc\pm_shared;..\..\dmc;%(AdditionalIncludeDirectories) MultiThreaded Windows true true true $(ProjectDir)..\..\dmc\dlls\dmc.def call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb Performing Post-Build Event