Debug Win32 Release Win32 {CE8DCBE4-D8DB-46E5-8607-8FCC5FA667FB} Win32Proj ricochetdll DynamicLibrary true NotSet DynamicLibrary false true NotSet true $(Configuration)\$(ProjectName)\ $(Configuration)\$(ProjectName)\int\ mp false $(Configuration)\$(ProjectName)\ $(Configuration)\$(ProjectName)\int\ mp Level3 Disabled WIN32;_DEBUG;_WINDOWS;VALVE_DLL;%(PreprocessorDefinitions) ..\..\ricochet\dlls;..\..\engine;..\..\common;..\..\public;..\..\game_shared;..\..\ricochet\pm_shared;..\..\ricochet;%(AdditionalIncludeDirectories) MultiThreadedDebug Windows true $(ProjectDir)..\..\ricochet\dlls\mp.def call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb Performing Post-Build Event Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;VALVE_DLL;%(PreprocessorDefinitions) ..\..\ricochet\dlls;..\..\engine;..\..\common;..\..\public;..\..\game_shared;..\..\ricochet\pm_shared;..\..\ricochet;%(AdditionalIncludeDirectories) MultiThreaded Windows true true true $(ProjectDir)..\..\ricochet\dlls\mp.def call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb Performing Post-Build Event