/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * ****/ // tjunc.c #include "bsp5.h" typedef struct wvert_s { vec_t t; struct wvert_s *prev, *next; } wvert_t; typedef struct wedge_s { struct wedge_s *next; vec3_t dir; vec3_t origin; wvert_t head; } wedge_t; int numwedges, numwverts; int tjuncs; int tjuncfaces; #define MAXWVERTS 0x20000 #define MAXWEDGES 0x10000 wvert_t wverts[MAXWVERTS]; wedge_t wedges[MAXWEDGES]; void PrintFace (face_t *f) { int i; for (i=0 ; inumpoints ; i++) printf ("(%5.2f, %5.2f, %5.2f)\n", f->pts[i][0], f->pts[i][1], f->pts[i][2]); } //============================================================================ #define NUM_HASH 1024 wedge_t *wedge_hash[NUM_HASH]; static vec3_t hash_min, hash_scale; static void InitHash (vec3_t mins, vec3_t maxs) { vec3_t size; vec_t volume; vec_t scale; int newsize[2]; VectorCopy (mins, hash_min); VectorSubtract (maxs, mins, size); memset (wedge_hash, 0, sizeof(wedge_hash)); volume = size[0]*size[1]; scale = sqrt(volume / NUM_HASH); newsize[0] = size[0] / scale; newsize[1] = size[1] / scale; hash_scale[0] = newsize[0] / size[0]; hash_scale[1] = newsize[1] / size[1]; hash_scale[2] = newsize[1]; } static unsigned HashVec (vec3_t vec) { unsigned h; h = hash_scale[0] * (vec[0] - hash_min[0]) * hash_scale[2] + hash_scale[1] * (vec[1] - hash_min[1]); if ( h >= NUM_HASH) return NUM_HASH - 1; return h; } //============================================================================ void CanonicalVector (vec3_t vec) { VectorNormalize (vec); if (vec[0] > 0 /* EQUAL_EPSILON */) return; else if (vec[0] < 0 /* -EQUAL_EPSILON */ ) { VectorSubtract (vec3_origin, vec, vec); return; } else vec[0] = 0; if (vec[1] > 0 /* EQUAL_EPSILON */) return; else if (vec[1] < 0 /*-EQUAL_EPSILON*/) { VectorSubtract (vec3_origin, vec, vec); return; } else vec[1] = 0; if (vec[2] > 0 /* EQUAL_EPSILON */ ) return; else if (vec[2] < 0 /*-EQUAL_EPSILON*/ ) { VectorSubtract (vec3_origin, vec, vec); return; } else vec[2] = 0; printf ("WARNING: CanonicalVector: degenerate\n"); } wedge_t *FindEdge (vec3_t p1, vec3_t p2, vec_t *t1, vec_t *t2) { vec3_t origin; vec3_t dir; wedge_t *w; vec_t temp; int h; VectorSubtract (p2, p1, dir); CanonicalVector (dir); *t1 = DotProduct (p1, dir); *t2 = DotProduct (p2, dir); VectorMA (p1, -*t1, dir, origin); if (*t1 > *t2) { temp = *t1; *t1 = *t2; *t2 = temp; } h = HashVec (origin); for (w = wedge_hash[h] ; w ; w=w->next) { temp = w->origin[0] - origin[0]; if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON) continue; temp = w->origin[1] - origin[1]; if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON) continue; temp = w->origin[2] - origin[2]; if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON) continue; temp = w->dir[0] - dir[0]; if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON) continue; temp = w->dir[1] - dir[1]; if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON) continue; temp = w->dir[2] - dir[2]; if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON) continue; return w; } if (numwedges == MAXWEDGES) Error ("FindEdge: numwedges == MAXWEDGES"); w = &wedges[numwedges]; numwedges++; w->next = wedge_hash[h]; wedge_hash[h] = w; VectorCopy (origin, w->origin); VectorCopy (dir, w->dir); w->head.next = w->head.prev = &w->head; w->head.t = 99999; return w; } /* =============== AddVert =============== */ // #define T_EPSILON 0.01 #define T_EPSILON ON_EPSILON void AddVert (wedge_t *w, vec_t t) { wvert_t *v, *newv; v = w->head.next; do { if (fabs(v->t - t) < T_EPSILON) return; if (v->t > t) break; v = v->next; } while (1); // insert a new wvert before v if (numwverts == MAXWVERTS) Error ("AddVert: numwverts == MAXWVERTS"); newv = &wverts[numwverts]; numwverts++; newv->t = t; newv->next = v; newv->prev = v->prev; v->prev->next = newv; v->prev = newv; } /* =============== AddEdge =============== */ void AddEdge (vec3_t p1, vec3_t p2) { wedge_t *w; vec_t t1, t2; w = FindEdge(p1, p2, &t1, &t2); AddVert (w, t1); AddVert (w, t2); } /* =============== AddFaceEdges =============== */ void AddFaceEdges (face_t *f) { int i, j; for (i=0 ; i < f->numpoints ; i++) { j = (i+1)%f->numpoints; AddEdge (f->pts[i], f->pts[j]); } } //============================================================================ // a specially allocated face that can hold hundreds of edges if needed byte superfacebuf[8192]; face_t *superface = (face_t *)superfacebuf; int MAXSUPERFACEEDGES = ( sizeof(superfacebuf)-sizeof(face_t)+sizeof(superface->pts)) / sizeof(vec3_t); void FixFaceEdges (face_t *f); face_t *newlist; void SplitFaceForTjunc (face_t *f, face_t *original) { int i; face_t *new, *chain; vec3_t dir, test; vec_t v; int firstcorner, lastcorner; chain = NULL; do { if (f->numpoints <= MAXPOINTS) { // the face is now small enough without more cutting // so copy it back to the original *original = *f; original->original = chain; original->next = newlist; newlist = original; return; } tjuncfaces++; restart: // find the last corner VectorSubtract (f->pts[f->numpoints-1], f->pts[0], dir); VectorNormalize (dir); for (lastcorner=f->numpoints-1 ; lastcorner > 0 ; lastcorner--) { VectorSubtract (f->pts[lastcorner-1], f->pts[lastcorner], test); VectorNormalize (test); v = DotProduct (test, dir); if (v < 1.0-ON_EPSILON || v > 1.0+ON_EPSILON) { break; } } // find the first corner VectorSubtract (f->pts[1], f->pts[0], dir); VectorNormalize (dir); for (firstcorner=1 ; firstcorner < f->numpoints-1 ; firstcorner++) { VectorSubtract (f->pts[firstcorner+1], f->pts[firstcorner], test); VectorNormalize (test); v = DotProduct (test, dir); if (v < 1.0-ON_EPSILON || v > 1.0+ON_EPSILON) { break; } } if (firstcorner+2 >= MAXPOINTS) { // rotate the point winding VectorCopy (f->pts[0], test); for (i=1 ; inumpoints ; i++) { VectorCopy (f->pts[i], f->pts[i-1]); } VectorCopy (test, f->pts[f->numpoints-1]); goto restart; } // cut off as big a piece as possible, less than MAXPOINTS, and not // past lastcorner new = NewFaceFromFace (f); if (f->original) Error ("SplitFaceForTjunc: f->original"); new->original = chain; chain = new; new->next = newlist; newlist = new; if (f->numpoints - firstcorner <= MAXPOINTS) new->numpoints = firstcorner+2; else if (lastcorner+2 < MAXPOINTS && f->numpoints - lastcorner <= MAXPOINTS) new->numpoints = lastcorner+2; else new->numpoints = MAXPOINTS; for (i=0 ; inumpoints ; i++) { VectorCopy (f->pts[i], new->pts[i]); } for (i=new->numpoints-1 ; inumpoints ; i++) { VectorCopy (f->pts[i], f->pts[i-(new->numpoints-2)]); } f->numpoints -= (new->numpoints-2); } while (1); } /* =============== FixFaceEdges =============== */ void FixFaceEdges (face_t *f) { int i, j, k; wedge_t *w; wvert_t *v; vec_t t1, t2; *superface = *f; restart: for (i=0 ; i < superface->numpoints ; i++) { j = (i+1)%superface->numpoints; w = FindEdge (superface->pts[i], superface->pts[j], &t1, &t2); for (v=w->head.next ; v->t < t1 + T_EPSILON; v = v->next) { } if (v->t < t2-T_EPSILON) { tjuncs++; // insert a new vertex here for (k = superface->numpoints ; k> j ; k--) { VectorCopy (superface->pts[k-1], superface->pts[k]); } VectorMA (w->origin, v->t, w->dir, superface->pts[j]); superface->numpoints++; if ( superface->numpoints >= MAXSUPERFACEEDGES ) Error( "FixFaceEdges: Exceeded MAXSUPERFACEEDGES(%d)!\n", MAXSUPERFACEEDGES ); goto restart; } } if (superface->numpoints <= MAXPOINTS) { *f = *superface; f->next = newlist; newlist = f; return; } // the face needs to be split into multiple faces because of too many edges SplitFaceForTjunc (superface, f); } //============================================================================ void tjunc_find_r (node_t *node) { face_t *f; if (node->planenum == PLANENUM_LEAF) return; for (f=node->faces ; f ; f=f->next) AddFaceEdges (f); tjunc_find_r (node->children[0]); tjunc_find_r (node->children[1]); } void tjunc_fix_r (node_t *node) { face_t *f, *next; if (node->planenum == PLANENUM_LEAF) return; newlist = NULL; for (f=node->faces ; f ; f=next) { next = f->next; FixFaceEdges (f); } node->faces = newlist; tjunc_fix_r (node->children[0]); tjunc_fix_r (node->children[1]); } /* =========== tjunc =========== */ void tjunc (node_t *headnode) { vec3_t maxs, mins; int i; qprintf ("---- tjunc ----\n"); if (notjunc) return; // // identify all points on common edges // // origin points won't allways be inside the map, so extend the hash area for (i=0 ; i<3 ; i++) { if ( fabs(headnode->maxs[i]) > fabs(headnode->mins[i]) ) maxs[i] = fabs(headnode->maxs[i]); else maxs[i] = fabs(headnode->mins[i]); } VectorSubtract (vec3_origin, maxs, mins); InitHash (mins, maxs); numwedges = numwverts = 0; tjunc_find_r (headnode); qprintf ("%i world edges %i edge points\n", numwedges, numwverts); // // add extra vertexes on edges where needed // tjuncs = tjuncfaces = 0; tjunc_fix_r (headnode); qprintf ("%i edges added by tjunctions\n", tjuncs); qprintf ("%i faces added by tjunctions\n", tjuncfaces); }