/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * ****/ // // trilib.h: header file for loading triangles from an Alias triangle file // #define MAXTRIANGLES 2048 typedef struct { vec3_t verts[3]; } triangle_t; void LoadTriangleList (char *filename, triangle_t **pptri, int *numtriangles);