//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. =========== // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of // Valve, L.L.C., or in accordance with the terms and conditions stipulated in // the agreement/contract under which the contents have been supplied. // // Purpose: VGUI objects for Discwar // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //============================================================================= #include "VGUI_Font.h" #include "hud.h" #include "cl_util.h" #include "camera.h" #include "kbutton.h" #include "cvardef.h" #include "usercmd.h" #include "const.h" #include "camera.h" #include "in_defs.h" #include "parsemsg.h" #include "ammo.h" #include "string.h" #include "ammohistory.h" #include "vgui_int.h" #include "vgui_TeamFortressViewport.h" #include "vgui_ServerBrowser.h" #include "vgui_discobjects.h" // Positions and Dimensions #define ARENAWINDOW_SIZE_X (ScreenWidth) #define ARENAWINDOW_SIZE_Y YRES(128) #define ARENAWINDOW_X ((ScreenWidth - ARENAWINDOW_SIZE_X) / 2) #define ARENAWINDOW_Y (ScreenHeight - ARENAWINDOW_SIZE_Y) #define POWERUP_SIZE_X (ScreenWidth) #define POWERUP_SIZE_Y YRES(32) #define POWERUP_X ((ScreenWidth - POWERUP_SIZE_X) / 2) #define POWERUP_Y (ScreenHeight - POWERUP_SIZE_Y) #define REWARD_SIZE_X (ScreenWidth) #define REWARD_SIZE_Y YRES(48) #define REWARD_X ((ScreenWidth - POWERUP_SIZE_X) / 2) #define REWARD_Y (ScreenHeight / 6) extern WeaponsResource gWR; int g_iCannotFire; //=========================================================== // Disc ammo icon CDiscPanel::CDiscPanel(int x,int y,int wide,int tall) : Label("", x,y,wide,tall) { setContentFitted(true); // Standard discs m_pDiscTGA_Red = LoadTGAForRes("discred"); m_pDiscTGA_RedGlow = LoadTGAForRes("discred2"); m_pDiscTGA_Blue = LoadTGAForRes("discblue"); m_pDiscTGA_BlueGlow = LoadTGAForRes("discblue2"); m_pDiscTGA_Grey = LoadTGAForRes("discgrey"); // Powerup discs m_pDiscTGA_Fast = LoadTGAForRes("fast"); m_pDiscTGA_Freeze = LoadTGAForRes("freeze"); m_pDiscTGA_Hard = LoadTGAForRes("hard"); m_pDiscTGA_Triple = LoadTGAForRes("triple"); setImage( m_pDiscTGA_Red ); } void CDiscPanel::Update( int iDiscNo, bool bGlow, int iPowerup ) { int iDiscs = gWR.GetAmmo( 1 ); // Grey disc for missing discs if ( iDiscs < iDiscNo+1 ) { setImage( m_pDiscTGA_Grey ); } // Powerups override team colored discs else if ( iPowerup & POW_TRIPLE ) { setImage( m_pDiscTGA_Triple ); } else if ( iPowerup & POW_FAST ) { setImage( m_pDiscTGA_Fast ); } else if ( iPowerup & POW_FREEZE ) { setImage( m_pDiscTGA_Freeze ); } else if ( iPowerup & POW_HARD ) { setImage( m_pDiscTGA_Hard ); } else if (g_iTeamNumber == 1) { if ( gWR.GetAmmo( 1 ) == 3 ) setImage( m_pDiscTGA_RedGlow ); else setImage( m_pDiscTGA_Red ); } else { if ( gWR.GetAmmo( 1 ) == 3 ) setImage( m_pDiscTGA_BlueGlow ); else setImage( m_pDiscTGA_Blue ); } } //=========================================================== // Arena window CDiscArenaPanel::CDiscArenaPanel( int x, int y, int wide, int tall ) : CTransparentPanel(255, x,y,wide,tall) { m_iNumPlayers = 0; } //=========================================================== // Message handler. Gets the Ids of the players in the round. int CDiscArenaPanel::MsgFunc_GetPlayers(const char *pszName, int iSize, void *pbuf ) { BEGIN_READ( pbuf, iSize ); m_iRoundNumber = READ_BYTE(); m_iSecondsToGo = READ_BYTE(); m_iNumPlayers = READ_BYTE(); if ( m_iNumPlayers > 0 && m_iNumPlayers <= MAX_PLAYERS ) { for (int i = 0; i < m_iNumPlayers; i++) m_iClients[i] = READ_SHORT(); } RecalculateText(); return 1; } //=========================================================== // Message handler. Gets the Ids of the players in the round. void CDiscArenaPanel::GetClientList( char *pszString ) { strcpy( pszString, "" ); for (int i = 0; i < m_iNumPlayers; i++ ) { if ( m_iClients[i] <= 0 || m_iClients[i] > MAX_PLAYERS ) { gEngfuncs.Con_Printf( "Combatant %d out of range: %d\n", i, m_iClients[i] ); continue; } if ( g_PlayerInfoList[ m_iClients[i] ].name && g_PlayerInfoList[ m_iClients[i] ].name[0] ) { if ( i > 0 ) { if ( i == (m_iNumPlayers - 1) ) { strcat( pszString, CHudTextMessage::BufferedLocaliseTextString( "#And" ) ); } else { strcat( pszString, ", " ); } } strcat( pszString, g_PlayerInfoList[ m_iClients[i] ].name ); } } } //=========================================================== // Round start window #define ROUND_Y YRES(0) #define TEAMONE_Y (ROUND_Y + YRES(32)) #define VERSUS_Y (TEAMONE_Y + YRES(32)) #define TEAMTWO_Y (VERSUS_Y + YRES(32)) CDiscArena_RoundStart::CDiscArena_RoundStart( void ) : CDiscArenaPanel( ARENAWINDOW_X, ARENAWINDOW_Y, ARENAWINDOW_SIZE_X, ARENAWINDOW_SIZE_Y ) { m_pRound = new Label( "Round 1", 0, ROUND_Y, getWide(), YRES(32) ); m_pRound->setParent( this ); m_pRound->setBgColor( 0, 0, 0, 128 ); m_pRound->setFgColor( 255,255,255, 0 ); m_pRound->setContentAlignment( vgui::Label::a_center ); m_pTeamOne = new Label( "Team One", 0, TEAMONE_Y, getWide(), YRES(32) ); m_pTeamOne->setParent( this ); m_pTeamOne->setBgColor( 128, 0, 0, 128 ); m_pTeamOne->setFgColor( 255,255,255, 0 ); m_pTeamOne->setContentAlignment( vgui::Label::a_center ); // Trim the trailing \n from the VS string char sz[32]; strcpy( sz, CHudTextMessage::BufferedLocaliseTextString( "#Versus" ) ); sz[ strlen(sz) - 1 ] = '\0'; Label *pLabel = new Label( sz, 0, VERSUS_Y, getWide(), YRES(32) ); pLabel->setParent( this ); pLabel->setBgColor( 0, 0, 0, 255 ); pLabel->setFgColor( 255,255,255, 0 ); pLabel->setContentAlignment( vgui::Label::a_center ); m_pTeamTwo = new Label( "Team Two", 0, TEAMTWO_Y, getWide(), YRES(32) ); m_pTeamTwo->setParent( this ); m_pTeamTwo->setBgColor( 0, 0, 128, 128 ); m_pTeamTwo->setFgColor( 255,255,255, 0 ); m_pTeamTwo->setContentAlignment( vgui::Label::a_center ); setVisible(false); } // Recalculate the Text in the window void CDiscArena_RoundStart::RecalculateText( void ) { char sz[1024]; char szOpponents[1024]; char szTemp[256]; char szTemp2[256]; char szTemp3[256]; char *pszLocalized = NULL; // Round started? if (m_iSecondsToGo == 0) { setVisible(false); g_iCannotFire = FALSE; // Force spectator menu to update if (gViewPort) gViewPort->m_iUser1 = 0; return; } g_iCannotFire = TRUE; // Round Number if ( m_iSecondsToGo != 1 ) { pszLocalized = "#Round_Start_n_Seconds"; } else { pszLocalized = "#Round_Start_1_Second"; } strncpy( szTemp3, CHudTextMessage::BufferedLocaliseTextString( pszLocalized ), sizeof( szTemp3 ) - 1 ); szTemp3[ sizeof( szTemp3 ) - 1 ] = '\0'; sprintf( sz, szTemp3, m_iRoundNumber, m_iSecondsToGo ); m_pRound->setText( sz ); // We may have just got an update for the time to go. If so, m_iNumPlayers will be 0. if ( !m_iNumPlayers ) return; if (gViewPort) gViewPort->GetAllPlayersInfo(); // Find out what team this client's on (if a new battle's just starting) strcpy( szOpponents, "" ); int iMyTeamNumber = 0; if ( m_iRoundNumber == 1 ) { for (int i = 0; i < m_iNumPlayers; i++ ) { if ( g_PlayerInfoList[ m_iClients[i] ].thisplayer ) iMyTeamNumber = (i < (m_iNumPlayers / 2)) ? 1 : 2; } } // Team 1 strcpy( sz, "" ); int i; for (i = 0; i < (m_iNumPlayers / 2); i++ ) { if ( g_PlayerInfoList[ m_iClients[i] ].name && g_PlayerInfoList[ m_iClients[i] ].name[0] ) strcat( sz, g_PlayerInfoList[ m_iClients[i] ].name ); if ( iMyTeamNumber == 2 ) { strcpy( szTemp, CHudTextMessage::BufferedLocaliseTextString( "#Opponent" ) ); sprintf( szTemp2, szTemp, g_PlayerInfoList[ m_iClients[i] ].name, g_PlayerExtraInfo[ m_iClients[i] ].deaths, g_PlayerExtraInfo[ m_iClients[i] ].frags ); strcat( szOpponents, szTemp2 ); } } m_pTeamOne->setText( sz ); // Team 2 strcpy( sz, "" ); for ( ; i < m_iNumPlayers; i++ ) { if ( g_PlayerInfoList[ m_iClients[i] ].name && g_PlayerInfoList[ m_iClients[i] ].name[0] ) strcat( sz, g_PlayerInfoList[ m_iClients[i] ].name ); if ( iMyTeamNumber == 1 ) { strcpy( szTemp, CHudTextMessage::BufferedLocaliseTextString( "#Opponent" ) ); sprintf( szTemp2, szTemp, g_PlayerInfoList[ m_iClients[i] ].name, g_PlayerExtraInfo[ m_iClients[i] ].deaths, g_PlayerExtraInfo[ m_iClients[i] ].frags ); strcat( szOpponents, szTemp2 ); } } m_pTeamTwo->setText( sz ); // Bring up the Opponent details if (gViewPort) gViewPort->m_pDiscRewardWindow->SetMessage( szOpponents ); // Become visible setVisible(true); // Hide the other windows if it's up if (gViewPort) { gViewPort->m_pSpectatorMenu->setVisible( false ); gViewPort->m_pDiscPowerupWindow->setVisible( false ); gViewPort->m_pDiscEndRound->setVisible( false ); } } //=========================================================== // Round end window CDiscArena_RoundEnd::CDiscArena_RoundEnd( void ) : CDiscArenaPanel( ARENAWINDOW_X, ARENAWINDOW_Y, ARENAWINDOW_SIZE_X, ARENAWINDOW_SIZE_Y ) { m_pRound = new Label( "Round 1 Won By", 0, ROUND_Y, getWide(), YRES(32) ); m_pRound->setParent( this ); m_pRound->setBgColor( 0, 0, 0, 128 ); m_pRound->setFgColor( 255,255,255, 0 ); m_pRound->setContentAlignment( vgui::Label::a_center ); m_pWinners = new Label( "Winners", 0, TEAMONE_Y, getWide(), YRES(32) ); m_pWinners->setParent( this ); m_pWinners->setBgColor( 128, 0, 0, 128 ); m_pWinners->setFgColor( 255,255,255, 0 ); m_pWinners->setContentAlignment( vgui::Label::a_center ); m_pWinningTeam = new Label( "Winners", 0, TEAMTWO_Y, getWide(), YRES(32) ); m_pWinningTeam->setParent( this ); m_pWinningTeam->setBgColor( 128, 0, 0, 128 ); m_pWinningTeam->setFgColor( 255,255,255, 0 ); m_pWinningTeam->setContentAlignment( vgui::Label::a_center ); setVisible(false); } // Recalculate the Text in the window void CDiscArena_RoundEnd::RecalculateText( void ) { char sz[1024]; char szTemp1[256]; char szTemp2[256]; // Sends down a 0 for time when this should be removed if (m_iSecondsToGo == 0) { setVisible(false); g_iCannotFire = FALSE; // Force spectator menu to update if (gViewPort) gViewPort->m_iUser1 = 0; return; } g_iCannotFire = TRUE; // Round Number strncpy( szTemp1, CHudTextMessage::BufferedLocaliseTextString( "#Round_Won" ), sizeof( szTemp1 ) - 1 ); szTemp1[ sizeof( szTemp1 ) - 1 ] = '\0'; sprintf( sz, szTemp1, m_iRoundNumber ); m_pRound->setText( sz ); if (gViewPort) gViewPort->GetAllPlayersInfo(); // Winners GetClientList( sz ); m_pWinners->setText( sz ); // Scores m_iNumPlayers = READ_BYTE(); if ( m_iNumPlayers >= 0 && m_iNumPlayers <= MAX_PLAYERS ) { for (int i = 0; i < m_iNumPlayers; i++) m_iClients[i] = READ_SHORT(); int iWinningScore = READ_BYTE(); int iLosingScore = READ_BYTE(); int iBattleOver = READ_BYTE(); // Battle over? if ( iBattleOver ) { GetClientList( sz ); strncpy( szTemp2, CHudTextMessage::BufferedLocaliseTextString( "#Round_Won_Scores" ), sizeof( szTemp2 ) - 1 ); szTemp2[ sizeof( szTemp2 ) - 1 ] = '\0'; _snprintf( sz, sizeof( sz ) - 1, szTemp2, sz, iWinningScore, iLosingScore ); } // Tied? else if ( iWinningScore == iLosingScore ) { strncpy( szTemp2, CHudTextMessage::BufferedLocaliseTextString( "#Round_Tied" ), sizeof( szTemp2 ) - 1 ); szTemp2[ sizeof( szTemp2 ) - 1 ] = '\0'; _snprintf( sz, sizeof( sz ) - 1, szTemp2, iWinningScore ); } else { char *pszTemp = NULL; GetClientList( sz ); if ( m_iNumPlayers == 1 ) { pszTemp = "#Round_Leads"; } else { pszTemp = "#Round_Lead"; } strncpy( szTemp2, CHudTextMessage::BufferedLocaliseTextString( pszTemp ), sizeof( szTemp2 ) - 1 ); szTemp2[ sizeof( szTemp2 ) - 1 ] = '\0'; _snprintf( sz, sizeof( sz ) - 1, szTemp2, sz, iWinningScore, iLosingScore ); } sz[ sizeof( sz ) - 1 ] = '\0'; m_pWinningTeam->setText( sz ); } // Become visible setVisible(true); // Hide the other windows if it's up if (gViewPort) { gViewPort->m_pSpectatorMenu->setVisible( false ); gViewPort->m_pDiscPowerupWindow->setVisible( false ); gViewPort->m_pDiscStartRound->setVisible( false ); } } //=========================================================== // Powerup name window CDiscPowerups::CDiscPowerups() : CTransparentPanel( 255, POWERUP_X, POWERUP_Y, POWERUP_SIZE_X, POWERUP_SIZE_Y ) { m_pLabel = new Label( "Powerups Go Here", 0, ROUND_Y, getWide(), YRES(32) ); m_pLabel->setParent( this ); m_pLabel->setBgColor( 0, 0, 0, 255 ); m_pLabel->setFgColor( 255,255,255, 0 ); m_pLabel->setContentAlignment( vgui::Label::a_center ); setVisible(false); }; void CDiscPowerups::RecalculateText( int iPowerup ) { char sz[512]; bool bAnd = false; // Don't appear if a round message is up if (gViewPort) { if ( gViewPort->m_pDiscStartRound->isVisible() || gViewPort->m_pDiscEndRound->isVisible() ) return; } sprintf(sz, ""); if ( iPowerup & POW_TRIPLE ) { strcat(sz, CHudTextMessage::BufferedLocaliseTextString("#Triple") ); bAnd = true; } if ( iPowerup & POW_FAST ) { if (bAnd) strcat(sz, ", "); strcat(sz, CHudTextMessage::BufferedLocaliseTextString("#Fast") ); bAnd = true; } if ( iPowerup & POW_FREEZE ) { if (bAnd) strcat(sz, ", "); strcat(sz, CHudTextMessage::BufferedLocaliseTextString("#Freeze") ); bAnd = true; } if ( iPowerup & POW_HARD ) { if (bAnd) strcat(sz, ", "); strcat(sz, CHudTextMessage::BufferedLocaliseTextString("#Hard") ); } m_pLabel->setText( sz ); // Become visible if (sz && sz[0]) setVisible(true); else setVisible(false); } //=========================================================== // Reward menu CDiscRewards::CDiscRewards() : CTransparentPanel( 255, REWARD_X, REWARD_Y, REWARD_SIZE_X, REWARD_SIZE_Y ) { m_pReward = new Label( "Well Done!", 0, ROUND_Y, getWide(), (REWARD_SIZE_Y / 2) ); m_pReward->setParent( this ); m_pReward->setBgColor( 0, 0, 0, 255 ); m_pReward->setFgColor( 255,255,255, 0 ); m_pReward->setContentAlignment( vgui::Label::a_center ); setVisible(false); m_pTeleBonus = new Label( CHudTextMessage::BufferedLocaliseTextString( "#Hit_Tele" ), 0, (REWARD_SIZE_Y / 2), getWide(), (REWARD_SIZE_Y / 2) ); m_pTeleBonus->setParent( this ); m_pTeleBonus->setBgColor( 0, 0, 0, 255 ); m_pTeleBonus->setFgColor( 255,255,255, 0 ); m_pTeleBonus->setContentAlignment( vgui::Label::a_center ); }; void CDiscRewards::RecalculateText( int iReward ) { char sz[512]; // Don't appear if a round message is up if (gViewPort) { if ( gViewPort->m_pDiscStartRound->isVisible() || gViewPort->m_pDiscEndRound->isVisible() ) return; } if ( !iReward ) { setVisible( false ); return; } // Rewards if ( iReward & REWARD_BOUNCE_NONE ) sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Direct" ) ); if ( iReward & REWARD_BOUNCE_ONE ) sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_One" ) ); if ( iReward & REWARD_BOUNCE_TWO ) sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Two" ) ); if ( iReward & REWARD_BOUNCE_THREE ) sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Three" ) ); if ( iReward & REWARD_DECAPITATE ) sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Decap" ) ); if ( iReward & REWARD_DOUBLEKILL ) sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Multiple" ) ); if ( iReward & REWARD_TELEPORT ) m_pTeleBonus->setVisible( true ); else m_pTeleBonus->setVisible( false ); m_pReward->setText( sz ); setVisible( true ); } void CDiscRewards::SetMessage( char *pMessage ) { if (!pMessage) { setVisible(false); return; } m_pTeleBonus->setVisible( false ); m_pReward->setText( pMessage ); setVisible( true ); if (gViewPort) gViewPort->m_flRewardOpenTime = gHUD.m_flTime + 5.0; }