Commit Graph

19 Commits (master)

Author SHA1 Message Date
Marrub bf75fbf690 why not 2015-03-12 05:00:45 -04:00
Marrub 183e7b4a82 player userdata implemented 2015-03-12 04:53:44 -04:00
Marrub 4474ac5ad1 lots of changes 2015-03-11 23:16:43 -04:00
Marrub 78b1a4e614 added base/math/string libraries, no print() 2015-03-10 16:14:12 -04:00
Marrub fd9603ce3f I can't remember what I did, but it was something cool 2015-03-10 14:04:36 -04:00
Marrub 19a339e2e0 Lua scripts can now be run via a list 2015-03-10 12:06:42 -04:00
Marrub a4f7cd669d Varied changes, global system, better Print_Console 2015-03-10 10:55:52 -04:00
Marrub faa0d3747c Lua init works, has a basic print function 2015-03-10 10:19:51 -04:00
Marrub 44a4b8fd6d varied changes 2015-03-09 17:59:02 -04:00
alfred-valve 5d761709a3 Merge pull request #1580 from DanielOaks/zombie-pitch
Make zombie pitches more uniform, fix unused variable
2014-12-30 19:38:09 -08:00
Joël Troch 743a0c3f35 Minor fix for CBasePlayerWeapon::ExtractAmmo
This get rid of the warning with "iReturn not being initialized" with debug binaries for weapons which doesn't use ammo (crowbar for example).
2014-12-30 14:41:04 +01:00
Daniel Oaks f919b945c4 Make zombie pitches more uniform, fix unused variable 2014-12-15 23:21:37 +10:00
Dominik Tugend d576166c99 Fixed VC++ 6.0 .dsp files
Minor fixes to make sure the code compiles without errors.
2013-10-29 18:08:07 +01:00
Dominik Tugend 1432182750 Normalized line endings (no changes)
Normalized line endings by touching (touch) the dsp files, no changes to
the files were made.
This is in order we can see actual modified lines in case s.o. modifies
the files.
The files will have CRLF as EOL on checkout due to the .gitattributes
setting.
2013-10-23 09:09:13 +02:00
Evgenii Babinets 8fc24de095 Changed to CTripBeam to allow future overloading. 2013-10-13 20:34:25 -04:00
Evgenii Babinets 1ae42463e3 Added missing class prefix to function pointers. 2013-10-13 01:45:27 -04:00
Dominik Tugend a800ff8246 Visual C++ 2010 Express support
fixes ValveSoftware/halflife#1338

Changes:
- added project files for Visual C++ 2010 Express
- resolved function calls that would otherwise be ambiguous now
- solved ARRAYSIZE macro and HSPRITE type collisions with Windows.h and
  winsock.h includes by guarding the includes

TODO:
We should think about if we actually should instead link to a .h that
defines / redirects the required macros, so that platform differences
would be limited to a few .cpp files (meaning not including windows.h in a
huge number of files as it is now), see the issue above for details.
2013-10-06 21:22:29 +02:00
Alfred Reynolds 9af6b912d2 - convert DSP files to CRLF 2013-09-02 10:05:29 -07:00
Alfred Reynolds de70fada50 initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00