From b92704dd197a8ab82c7c1fe027ca27b36d381b47 Mon Sep 17 00:00:00 2001 From: Dominik Tugend Date: Mon, 7 Oct 2013 10:26:47 +0200 Subject: [PATCH] No RTTI on dmc and ricochet Just as in the original .dsp files. --- projects/vs2010/dmcdll.vcxproj | 1 - projects/vs2010/ricochetdll.vcxproj | 409 ++++++++++++++-------------- 2 files changed, 204 insertions(+), 206 deletions(-) diff --git a/projects/vs2010/dmcdll.vcxproj b/projects/vs2010/dmcdll.vcxproj index fbf5d40..5a7f7a0 100644 --- a/projects/vs2010/dmcdll.vcxproj +++ b/projects/vs2010/dmcdll.vcxproj @@ -153,7 +153,6 @@ Level3 Disabled WIN32;_DEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;%(PreprocessorDefinitions) - true ..\..\public;..\..\game_shared;..\..\dmc\dlls;..\..\engine;..\..\common;..\..\dmc\pm_shared;..\..\dmc;%(AdditionalIncludeDirectories) MultiThreadedDebug diff --git a/projects/vs2010/ricochetdll.vcxproj b/projects/vs2010/ricochetdll.vcxproj index 0656937..22d3268 100644 --- a/projects/vs2010/ricochetdll.vcxproj +++ b/projects/vs2010/ricochetdll.vcxproj @@ -1,206 +1,205 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - {CE8DCBE4-D8DB-46E5-8607-8FCC5FA667FB} - Win32Proj - ricochetdll - - - - DynamicLibrary - true - NotSet - - - DynamicLibrary - false - true - NotSet - - - - - - - - - - - - - true - $(Configuration)\$(ProjectName)\ - $(Configuration)\$(ProjectName)\int\ - mp - - - false - $(Configuration)\$(ProjectName)\ - $(Configuration)\$(ProjectName)\int\ - mp - - - - - - Level3 - Disabled - WIN32;_DEBUG;_WINDOWS;VALVE_DLL;%(PreprocessorDefinitions) - true - ..\..\ricochet\dlls;..\..\engine;..\..\common;..\..\public;..\..\game_shared;..\..\ricochet\pm_shared;..\..\ricochet;%(AdditionalIncludeDirectories) - MultiThreadedDebug - - - Windows - true - $(ProjectDir)..\..\ricochet\dlls\mp.def - - - call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll -call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb - - - Performing Post-Build Event - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_WINDOWS;VALVE_DLL;%(PreprocessorDefinitions) - ..\..\ricochet\dlls;..\..\engine;..\..\common;..\..\public;..\..\game_shared;..\..\ricochet\pm_shared;..\..\ricochet;%(AdditionalIncludeDirectories) - MultiThreaded - - - Windows - true - true - true - $(ProjectDir)..\..\ricochet\dlls\mp.def - - - call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll -call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb - - - Performing Post-Build Event - - - - - + + + + + Debug + Win32 + + + Release + Win32 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + {CE8DCBE4-D8DB-46E5-8607-8FCC5FA667FB} + Win32Proj + ricochetdll + + + + DynamicLibrary + true + NotSet + + + DynamicLibrary + false + true + NotSet + + + + + + + + + + + + + true + $(Configuration)\$(ProjectName)\ + $(Configuration)\$(ProjectName)\int\ + mp + + + false + $(Configuration)\$(ProjectName)\ + $(Configuration)\$(ProjectName)\int\ + mp + + + + + + Level3 + Disabled + WIN32;_DEBUG;_WINDOWS;VALVE_DLL;%(PreprocessorDefinitions) + ..\..\ricochet\dlls;..\..\engine;..\..\common;..\..\public;..\..\game_shared;..\..\ricochet\pm_shared;..\..\ricochet;%(AdditionalIncludeDirectories) + MultiThreadedDebug + + + Windows + true + $(ProjectDir)..\..\ricochet\dlls\mp.def + + + call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll +call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb + + + Performing Post-Build Event + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_WINDOWS;VALVE_DLL;%(PreprocessorDefinitions) + ..\..\ricochet\dlls;..\..\engine;..\..\common;..\..\public;..\..\game_shared;..\..\ricochet\pm_shared;..\..\ricochet;%(AdditionalIncludeDirectories) + MultiThreaded + + + Windows + true + true + true + $(ProjectDir)..\..\ricochet\dlls\mp.def + + + call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll +call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb + + + Performing Post-Build Event + + + + + \ No newline at end of file