varied changes
Parent
5d761709a3
révision
44a4b8fd6d
|
@ -57,11 +57,12 @@ void CGib :: SpawnStickyGibs( entvars_t *pevVictim, Vector vecOrigin, int cGibs
|
|||
{
|
||||
int i;
|
||||
|
||||
if ( g_Language == LANGUAGE_GERMAN )
|
||||
// [marrub] :)
|
||||
/*if ( g_Language == LANGUAGE_GERMAN )
|
||||
{
|
||||
// no sticky gibs in germany right now!
|
||||
return;
|
||||
}
|
||||
}*/
|
||||
|
||||
for ( i = 0 ; i < cGibs ; i++ )
|
||||
{
|
||||
|
@ -126,16 +127,17 @@ void CGib :: SpawnHeadGib( entvars_t *pevVictim )
|
|||
{
|
||||
CGib *pGib = GetClassPtr( (CGib *)NULL );
|
||||
|
||||
if ( g_Language == LANGUAGE_GERMAN )
|
||||
// [marrub] :)
|
||||
/*if ( g_Language == LANGUAGE_GERMAN )
|
||||
{
|
||||
pGib->Spawn( "models/germangibs.mdl" );// throw one head
|
||||
pGib->pev->body = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
pGib->Spawn( "models/hgibs.mdl" );// throw one head
|
||||
{*/
|
||||
pGib->Spawn( "models/hgibs.mdl" ); // throw one head
|
||||
pGib->pev->body = 0;
|
||||
}
|
||||
//}
|
||||
|
||||
if ( pevVictim )
|
||||
{
|
||||
|
@ -188,13 +190,14 @@ void CGib :: SpawnRandomGibs( entvars_t *pevVictim, int cGibs, int human )
|
|||
{
|
||||
CGib *pGib = GetClassPtr( (CGib *)NULL );
|
||||
|
||||
if ( g_Language == LANGUAGE_GERMAN )
|
||||
// [marrub] :)
|
||||
/*if ( g_Language == LANGUAGE_GERMAN )
|
||||
{
|
||||
pGib->Spawn( "models/germangibs.mdl" );
|
||||
pGib->pev->body = RANDOM_LONG(0,GERMAN_GIB_COUNT-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
{*/
|
||||
if ( human )
|
||||
{
|
||||
// human pieces
|
||||
|
@ -207,7 +210,7 @@ void CGib :: SpawnRandomGibs( entvars_t *pevVictim, int cGibs, int human )
|
|||
pGib->Spawn( "models/agibs.mdl" );
|
||||
pGib->pev->body = RANDOM_LONG(0,ALIEN_GIB_COUNT-1);
|
||||
}
|
||||
}
|
||||
//}
|
||||
|
||||
if ( pevVictim )
|
||||
{
|
||||
|
@ -258,11 +261,12 @@ BOOL CBaseMonster :: HasHumanGibs( void )
|
|||
int myClass = Classify();
|
||||
|
||||
if ( myClass == CLASS_HUMAN_MILITARY ||
|
||||
myClass == CLASS_PLAYER_ALLY ||
|
||||
myClass == CLASS_PLAYER_ALLY ||
|
||||
myClass == CLASS_HUMAN_PASSIVE ||
|
||||
myClass == CLASS_PLAYER )
|
||||
|
||||
return TRUE;
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -272,14 +276,15 @@ BOOL CBaseMonster :: HasAlienGibs( void )
|
|||
{
|
||||
int myClass = Classify();
|
||||
|
||||
if ( myClass == CLASS_ALIEN_MILITARY ||
|
||||
myClass == CLASS_ALIEN_MONSTER ||
|
||||
myClass == CLASS_ALIEN_PASSIVE ||
|
||||
myClass == CLASS_INSECT ||
|
||||
if ( myClass == CLASS_ALIEN_MILITARY ||
|
||||
myClass == CLASS_ALIEN_MONSTER ||
|
||||
myClass == CLASS_ALIEN_PASSIVE ||
|
||||
myClass == CLASS_INSECT ||
|
||||
myClass == CLASS_ALIEN_PREDATOR ||
|
||||
myClass == CLASS_ALIEN_PREY )
|
||||
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
|
|
@ -39,12 +39,9 @@ globalvars_t *gpGlobals;
|
|||
#ifdef _WIN32
|
||||
|
||||
// Required DLL entry point
|
||||
BOOL WINAPI DllMain(
|
||||
HINSTANCE hinstDLL,
|
||||
DWORD fdwReason,
|
||||
LPVOID lpvReserved)
|
||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||||
{
|
||||
if (fdwReason == DLL_PROCESS_ATTACH)
|
||||
if (fdwReason == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
}
|
||||
else if (fdwReason == DLL_PROCESS_DETACH)
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
rem @echo off
|
||||
rem echo %~f2
|
||||
p4 edit %~f2
|
||||
rem p4 edit %~f2
|
||||
@copy %1 %~f2
|
||||
|
|
|
@ -5,3 +5,4 @@ ipch/
|
|||
*.sdf
|
||||
*.suo
|
||||
*.user
|
||||
*.opensdf
|
||||
|
|
|
@ -42,6 +42,7 @@
|
|||
<OutDir>$(Configuration)\$(ProjectName)\</OutDir>
|
||||
<TargetName>client</TargetName>
|
||||
<IntDir>$(Configuration)\$(ProjectName)\int\</IntDir>
|
||||
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
|
|
|
@ -42,6 +42,7 @@
|
|||
<OutDir>$(Configuration)\$(ProjectName)\</OutDir>
|
||||
<IntDir>$(Configuration)\$(ProjectName)\int\</IntDir>
|
||||
<TargetName>hl</TargetName>
|
||||
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
|
|
Chargement…
Référencer dans un nouveau ticket