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  • b128813 (HEAD -> master) BEGONE, GPL (relicensed under MIT) by marrub 2014-04-05 14:01:54 -0400
  • 3c8c691 NO DON'T DO THAT by marrub 2014-02-18 21:00:04 -0500
  • f6d2e88 Added burst-fire to pistol by marrub 2014-02-18 19:58:18 -0500
  • fa5de95 Moved CWAttach into a script because that works in damnscript apparently. by marrub 2014-02-18 18:44:28 -0500
  • 29b29a9 Fixed a few things with the SSG by marrub 2014-02-17 09:36:30 -0500
  • 430eb59 Resampled sounds by marrub 2014-02-16 15:53:26 -0500
  • e1e7703 (tag: 1_5_1) Fixin up SSG by marrub 2014-02-16 13:21:07 -0500
  • 6d1e0ca Finished SSG by marrub 2014-02-16 12:54:00 -0500
  • 6b72ec2 Relicensed under GPLv3, added super shotgun (WIP) by marrub 2014-02-16 11:52:51 -0500
  • 5a0bc14 Shouldn't be using __library by marrub 2014-02-16 10:16:32 -0500
  • 3408c84 Just moving some whitespace by marrub 2014-02-15 22:47:04 -0500
  • f5f5e2d New compile method by marrub 2014-02-15 13:17:07 -0500
  • 1ae271a revert back to old shotgun sound by marrub 2014-02-15 12:11:07 -0500
  • 51a3356 Stufdf by marrub 2014-02-15 11:36:32 -0500
  • 6b89867 I forgot to add if statements here, woops by marrub 2014-02-15 09:00:10 -0500
  • a11dfb6 Now using structs for everything attachment related. No more gross inventory hacks! by marrub 2014-02-15 08:52:59 -0500
  • 0ef3b8d should be doing this instead by marrub 2014-02-15 07:04:00 -0500
  • 502affb fixed up by marrub 2014-02-15 06:49:12 -0500
  • 38ce6da Something is broken, but I'm not sure what... by marrub 2014-02-15 06:30:54 -0500
  • a3ef170 I meant to implement footsteps earlier but I decided against it. by marrub 2014-02-07 09:21:36 -0500
  • 087190b I don't remember what I did in this update so just check the commit diffs by marrub 2014-02-07 09:18:54 -0500
  • 7d393ae git those compiled binaries out (as per request by DavidPH) by marrub 2014-02-05 16:12:03 -0500
  • 2e5f9c3 I'm dumb by marrub 2014-02-05 16:01:40 -0500
  • 7e7b838 Ported the whole project's ACS to DamnScript by marrub 2014-02-05 15:24:56 -0500
  • 123dc5b more sounds by marrub 2014-02-01 16:54:17 -0500
  • 08a1526 changed some sounds, courtesy of torridGristle - added tipboxes - nicer font on the cmenu by marrub 2014-02-01 01:02:46 -0500
  • ccda751 noautofire isn't necesscary and caused issues by marrub 2014-01-31 19:40:56 -0500
  • fb8688b (tag: 1_5h) backpack now gives you an attachment, fixed the shotgun not increasing pump speed when unsilenced with the pump mechanic upgrade, fixed laser sight not working by marrub 2014-01-31 19:18:14 -0500
  • 1062238 (tag: 1_5) forgot to credit this guy! by marrub 2014-01-31 18:04:59 -0500
  • 7e65c21 OneLastCommit™ by marrub 2014-01-31 17:58:03 -0500
  • 29b2c1b minor tweaks, new silencer sound by marrub 2014-01-30 17:35:07 -0500
  • a8dd52e woops that didn't work by marrub 2014-01-30 14:38:55 -0500
  • 97c7a0c forgot to add the pump mechanic to the attachment pickup's list by marrub 2014-01-30 14:36:00 -0500
  • 61337dd yet another attachment code overhaul, some graphics edits, added a new attachment for the shotgun by marrub 2014-01-30 14:30:17 -0500
  • 4da24c9 Removed ACS stuff, too lazy for that by marrub 2014-01-30 09:45:06 -0500
  • e6cb245 made the attachment pickup work better by marrub 2014-01-30 09:03:43 -0500
  • 6595f30 fixed a visual bug by marrub 2014-01-28 16:42:44 -0500
  • ed07092 finally got indicators working, warning:ugly hack by marrub 2014-01-28 16:16:00 -0500
  • a9bf629 Somehow I didn't notice the error there by marrub 2014-01-28 13:00:17 -0500
  • 94f2769 v1.4.2 by marrub 2014-01-28 12:16:26 -0500
  • c894722 made the whole attachment menu more moddable, some graphical changes, maybe 1.4.2? by marrub 2014-01-28 11:14:08 -0500
  • 7e140fb switched the attachment code to use a switch in preperation for a less limited attachment system by marrub 2014-01-27 13:35:58 -0500
  • 273cef8 Made attachments a random pickup from blurspheres by marrub 2014-01-27 12:51:48 -0500
  • 0fa4fda Added a spawn for the pistol, changed a sound by marrub 2014-01-27 12:36:20 -0500
  • 0172303 minor tweaks again by marrub 2014-01-19 09:23:03 -0500
  • 6f72a81 of course I forgot to set the ammo give values by marrub 2014-01-19 07:07:00 -0500
  • aef47cb wrong frame by marrub 2014-01-19 07:01:48 -0500
  • 8315461 forgot the spawn state by marrub 2014-01-19 06:59:22 -0500
  • f85d845 that's not really needed now is it by marrub 2014-01-19 06:53:14 -0500
  • 2d1a8bd added shotgun cmenu, some other tweaks by marrub 2014-01-19 06:25:10 -0500
  • 5677540 minor tweaks by marrub 2014-01-19 04:36:33 -0500
  • f852e38 why the hell were THOSE still there by marrub 2014-01-19 04:26:13 -0500
  • eb2b744 yes that's better too by marrub 2014-01-19 04:24:25 -0500
  • 7838782 that looks so much better by marrub 2014-01-19 04:16:38 -0500
  • 608125c removed some unneccescary stuff by marrub 2014-01-16 08:10:35 -0500
  • f64b1de Fixed up some more stuff with the pistol, merged the shotgun with the silenced shotgun. by marrub 2014-01-14 04:53:17 -0500
  • dc662af Merged silenced pistol together, fixed some ACS errors by marrub 2014-01-14 04:27:44 -0500
  • bedc1a8 wait that's not unused, also fixing frames by marrub 2014-01-14 03:24:12 -0500
  • 4bab75b Functioned stuff by marrub 2014-01-14 03:07:54 -0500
  • 3ee4789 Doing some more meta stuff by marrub 2014-01-14 01:12:27 -0500
  • 3f5fe5b okay that's THE last update I swear by marrub 2014-01-14 00:16:32 -0500
  • 9742244 ONE MORE AAAAAA by marrub 2014-01-14 00:10:28 -0500
  • 5f8dbbd One last commit before I release successfully... I hope. by marrub 2014-01-13 23:28:47 -0500
  • 59c3757 Looks like we're going to have to add zip to this by marrub 2014-01-13 23:20:39 -0500
  • 656feb1 Added so I can have releases in the main folder. by marrub 2014-01-13 23:13:20 -0500
  • 7c9a1c3 Small typo and a commit bot test by marrub 2014-01-13 19:47:24 -0500
  • 29cab64 fixing frames by marrub 2014-01-12 10:06:00 -0500
  • f78eed5 fffff I forgot to update the readme by marrub 2014-01-12 08:44:31 -0500
  • 58a3501 woooops I forgot to remove some pointers to the (now removed) ironsights by marrub 2014-01-12 06:25:27 -0500
  • a80fe99 Silencer for shotgun is now fully functioning. 1.4 ahoy by marrub 2014-01-12 06:19:46 -0500
  • ebaac14 Still gotta do some more stuff with the shotgun. At least I'm in a better mental state now. by marrub 2014-01-12 03:06:19 -0500
  • f611245 sorry this update is kinda broken by marrub 2014-01-11 11:14:15 -0500
  • 9e8103e I don't care if it's broken I don't care if it's broken I don't care if it's broken I don't care if it's broken I don't care if it's broken I don't care if it's broken I don't care if it's broken I don't care if it's broken I don't care if it's broken I don't care if it's broken I don't care if its broken id ont care if its broken eidont car eif its broken id ont gcare if tisbroken itsdont care if its broken i dont care if its broken I don't care if it's brokeN I DO NOT CARE IF IT IS BROKEN by marrub 2014-01-11 11:08:07 -0500
  • 60bcbeb beep by marrub 2014-01-11 01:37:15 -0500
  • 86ee1b3 bad idea by marrub 2014-01-11 01:34:04 -0500
  • d0f7aa9 PK7 for v1.3.1 [r1] by marrub 2014-01-10 22:33:43 -0500
  • e87c760 wops by marrub 2014-01-10 21:33:00 -0500
  • 36f6694 Updatin stuff by marrub 2014-01-10 21:30:36 -0500
  • fd688d7 Added a new modifier system and a light trigger mod. by marrub 2014-01-10 21:28:09 -0500
  • 0c01865 Unneccescary now by marrub 2014-01-10 21:27:22 -0500
  • 79def2b Gee those old sounds sure sucked by marrub 2014-01-10 21:27:02 -0500
  • 0e4facc also forgot the pk7 by marrub 2014-01-10 19:04:47 -0500
  • 462fbd7 hey guess what I forgot to update the readme AGAIN by marrub 2014-01-10 18:10:24 -0500
  • 49387ad FOOOOUUURRR BYYYYYTES by marrub 2014-01-10 17:55:03 -0500
  • e57e22a Optimized by marrub 2014-01-10 17:54:49 -0500
  • 1084e6d Updated CMenu graphics by marrub 2014-01-10 17:54:16 -0500
  • 8e850ee Screw it, added a pk7. Why the hell not by marrub 2014-01-10 07:14:13 -0500
  • 7972a10 Woops! I intended to change the controls for the customization menu, but thought it wasn't important enough or something, and forgot to update the readme accordingly! by marrub 2014-01-10 07:02:46 -0500
  • 2b6c6cd Updated readme to be more readable. Y'know, like a readme should be. by marrub 2014-01-10 06:59:06 -0500
  • 2c89b97 File extensions goddamn it by marrub 2014-01-10 06:58:46 -0500
  • d1907d3 Moovin and groovin by marrub 2014-01-10 06:58:31 -0500
  • 29bcefb Automatically makes a pk7 for you provided you give it your 7zip directory by marrub 2014-01-10 06:58:03 -0500
  • a840485 More file extensions by marrub 2014-01-10 06:57:44 -0500
  • 2a6b7e0 itsa lazer beem by marrub 2014-01-10 06:57:36 -0500
  • d1a994d Added file extensions on more files by marrub 2014-01-10 06:57:27 -0500
  • eb4d1cc New sounds for attachments by marrub 2014-01-10 06:57:11 -0500
  • 318756b I forgot to add this sound in, I'm sure I'll get around to that sooner or later. by marrub 2014-01-10 06:56:58 -0500
  • 61b8ed9 Added a file extension by marrub 2014-01-10 06:56:01 -0500
  • 495e023 Added laser pointer by marrub 2014-01-10 06:55:46 -0500
  • fe85cfb Merged into CWMain.c by marrub 2014-01-10 06:55:33 -0500