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Removed ACS stuff, too lazy for that

Alison Watson 5 years ago
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4da24c9264
1 changed files with 1 additions and 31 deletions
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      README.md

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README.md View File

@@ -20,34 +20,4 @@ Option 1:
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 Option 2:
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 * Clone the repository (Download ZIP on the main page)
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 * Zip the pk7/ folder contents
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-* Rename the zip to doomcw.pk3
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-
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-ACS Stuff
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-=========
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-Definitions in CWMain.c
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------------------------
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-Used as an argument for the CW_ATTACH script
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-- PIST_SIL
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-- PIST_LAZ
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-- PIST_TRG
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-- CM_PISTL
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-- SHOG_SIL
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-- SHOG_LAZ
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-- SHOG_TRG
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-- CM_SHTGN
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-Used as an argument for the CW_GETVAL script
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-- GV_PSTF1
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-- GV_PSTF2
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-- GV_SHTF1
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-
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-Maximum integer
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-- INT_MAX
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-
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-Scripts
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--------
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-- CW_KEYFIND - Looping script that checks some buttons and does stuff in a switch
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-- CW_ATTACH - Huge-ass switch that does some CheckInventory comparisons
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-- CW_MENUOPEN - Terminatable looping script that opens the Customization Menu.
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-- CW_MENUCLOSE - Terminates CW_MENUOPEN and closes the HudMessages.
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-- CW_GETVAL - Switch to be used in DECORATE for gun modifications.
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-- CW_LASER - Looping script that spawns a laser pointer if you have one attached
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+* Rename the zip to doomcw.pk3

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