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minor tweaks, new silencer sound

Alison Watson 5 years ago
parent
commit
29b2c1b22f
3 changed files with 2 additions and 4 deletions
  1. 1
    3
      pk7/DECORATE.dec
  2. 1
    1
      pk7/actors/CPistol.dec
  3. BIN
      pk7/sounds/DSSPISFR.flac

+ 1
- 3
pk7/DECORATE.dec View File

@@ -25,8 +25,7 @@ actor mod : dummy {Inventory.MaxAmount 2}
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  * Bayonet
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  * Explosive ammo
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  * Better silencer for the shotgun
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- * "ACOG" scope2
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- * Improved pump mechanism
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+ * "ACOG" scope
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  * Make the laser sight alert monsters, give it a trail, and make it toggle
31 30
  */
32 31
 // Attachments
@@ -91,7 +90,6 @@ actor LaserPointer : BulletPuff
91 90
 	States
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 	{
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 	Spawn:
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-		TNT1 A 0
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 		LAZR A 1
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 		Stop
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 	}

+ 1
- 1
pk7/actors/CPistol.dec View File

@@ -62,7 +62,7 @@ actor CPistol : CWeapon replaces Pistol
62 62
 	
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 	Flash:
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 		TNT1 A 0 A_Quake(1, 2, 0, 16, "")
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-		TNT1 A 1 A_SetPitch(pitch-0.1)
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+		TNT1 A 1 A_SetPitch(pitch-0.2)
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 		TNT1 A 1 A_SetPitch(pitch-0.2)
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 		TNT1 A 1 A_SetPitch(pitch-0.1)
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 		TNT1 A 2 A_SetPitch(pitch+0.4)

BIN
pk7/sounds/DSSPISFR.flac View File


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