DRLA-RPG/ZScript/Structs.zs

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2019-04-05 19:02:56 -07:00
struct RLStats
{
int Level;
int XP;
int Strength;
int Defense;
int Vitality;
int Energy;
int Regeneration;
int Agility;
int Capacity;
int Luck;
void Init()
{
Level = 1;
}
}